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Jylog is a (JPDA) Java Platform Debugger Architecture based logger, Jylog eliminates the need for writing any log statement in the program. one can define the logging information using Jylog swing GUI and Jylog extracts the information from JVM at runtime
A research project for crosslanguage and crossplatform module application architecture. Currently contains implementation of abstract and GUI module frameworks for Java, Delphi and soon C#.
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JEST will be the Java bytecode engineering Swiss-Army Jackhammer.
It will include a disassembler, class browser, obfuscator, optimizer, class editor, and bytecode debugger, and have an intuitive GUI.
J2ME MicroGUI Toolkit provides extra UI components that are lacking in the various profiles for Java 2 Microedition. The main goal of development is small footprint, high performance code.
libgmonopd is a stable and fast embeddable monopoly-playing server written in C. Its main purpose is to allow monopd-compatible clients (such as gtkmonop) to have a 'start server' command available directly from the GUI. It uses an XML protocol.
Rust is a drag&drop RPM creation utility and general purpose sandboxing toolkit. You can create RPM packages intuitively with the GUI. Rust may also be used to build RPMs for arbitrary source code, just by doing a 'make install' in the sandbox...
Bean Bowl is the a fun and useful Java lab, allowing you to play around with Java classes and objects using direct manipulation techniques instead of writing long main() methods. Use it either as an application or as a GUI component framework for you own
EwgLib is a suite of Python libraries that enable extremely rapid application development. It is also a suite of such applications, each of which can be
used via a CLI, GUI, or web-based interface. Currently included is a bulk
email program.
The in
Adgali is a library for game programmation. It will provide: GUI interface, 2D graphics management with planes, sound and music management, video streaming. The underlying layer is the SDL library for low level access.
A unit testing framework for Python based on JUnit and XUnit, the de-facto standard frameworks for Java and SmallTalk respectively. Provides a standard, proven, simple and elegant way to write unit tests for Python software. GUI also provided.
mysdlgui is a game SDK based on SDL (www.libsdl.org) and libsigc++ (libsigc.sourceforge.net) whose main aim is to implement a powerful fully customizable GUI (with Widgets like Buttons, TextArea, Movie, ecc...)
A GUI Toolkit based on Swing that makes GUI Development very easy. Several classes exist that already have basic Menu, Toolbar, Statusbar etc. functionality and can just be subclassed. Resources are read from a properties file.
PURPOSE: reporting, content-management. easy to use GUI-frontend for the popluar java build-tool 'ANT'. looks like a 'wizard'. additional ant-taskdefs for processing SQL(JDBC)->XML->XSLT->HTML. 'sql2xml' allowes nested queries (for 1:n-relationships)
NJAMD (Not Just Another Malloc Debugger) protects against all common dynamic memory bugs, without even relinking your executable. It also provides stack trace information, and eventually will include a full GUI interface. NJAMD NEEDS YOUR HELP!
This project is aimed at providing a 3-tier-architectured full package that enables to interact from Java application with a database. It is strongly based on the Osage project and adds GUI capabilities.
Aeon is a totally cross-platform game development kit coded in and designed for C++. Aeon includes engines for 3D/2D graphics, audio, input, GUI, and much more, as well as several useful tools, all designed to make game creation easier and more practical.
Do you use Allegro for programing your games?
This addon will finally help you to make your game event oriented and simplify your GUI and make it look better. (you need C++)
Actually it works fine!!.
It's quite disorganized.
JSkeleton is a swing based java application which generates skeleton java source
files from a forms based gui interface. Accessor ( get and set ) methods are
automatically created for variables specified by the user.