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RuleCore is an event-driven reactive (ECA style) rule engine with GUI tools, all written in Python. RuleCore triggers actions by detecting complex patterns of events. RuleCore supports Tibco Rendezvous, WebSphere MQ, XML-RPC or plain sockets.
the Balls Graphics Library aims to provide all the tools you
need to develop artificial worlds, including a script-driven 3D
modeler, OpenGL-based renderer, physical simulation engine,
and realistic image synthesizer.
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xjeez is a light framework with peer lib system, almost plays
role as a expansion of php behavior. Have usable solutions
to improve and simplify development in php.
A Portable 2D Role Playing Game Engine designed to allow non-programmers to create customized 2D role playing games using a platform independant development kit.
JETHRO (Java Engine for Translating and Hiding Relational to Object) is a "bottom-up" persistence framework, designed in an "API+Provider" fashion. Based on the Data Transfer Object (DTO) concept, it offers a Transparent Query engine.
Team Of Learning OpenSource Programmers (TOLOP)
A team that writes games and documentations/articles.
Recently started working on a 2d engine - community project.
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SDLAGE stands for SDL-Adventure Games Engine.
It will be a engine, just like SCUMM wass, to develop easily 2D Adventure Games on any platform. It will use the SDL librairies.
Bossa is a workflow engine written in Java. The engine is very fast
and lightweight, uses a very expressive Petri net notation to define
workflows, does not requires a RDBMS and is very simple to use and to
integrate with java applications.
Simteec is a small plugin for the Eclipse IDE for easy code generation. It it based upon the velocity template engine. Code is generated by specifying a template- and a properties-file, which is needed to define the variables for the template .
Jaxor provides a java code generation engine for creating an object to relational mapping layer based upon XML metadata. SQL is generated as well as an extensible mapping layer.
G3C provides the main features for 3D-game developers: 3D rendering engine based on openGL, collision detection, physical rules, p2p network... A game-sample will be avaible, binding a wargame, a flight simulator, a first person shooter, a MMOG...
CORBA for PHP is a PHP Extension to use CORBA objects in PHP5(Zend Engine 2). It uses MICO as its ORB and will also provide an Idl-to-PHP language mapping specification and compiler.
For a PHP4 CORBA support look at the great Universe-phpext.
A source framework and runtime library for building game engines; providing windowing, input, sound, and networking; in a simple, platform-independant manner. Utilizing C++, OpenGL, and various native APIs to provide a platform-transparent system.
ZEngine is designed to provide a powerful yet easy to use 2D game API using OpenGL for fast 2D drawing and SDL for everything else, it is completely cross-platform and the class based design makes it easy to learn and use.
Pamda is an MDA tool (UML to code generator). It uses UML API to parse XMI and thus, unlike some other MDA tools, is lenient to XMI extensions. Implemented as Ant task and uses Velocity template engine. Tested with XMI produced by Enterprise Architect.
phpCodeCabinet allows developers to store code snippets from any language. Features include user-defined categories, syntax highlighting, an extensive search engine, a theme-based interface, user authentication, and code/category ownership privileges.
Finch is a package dependency graph management engine with interfaces in many programming languages (C, Obj-C, Perl, etc). The goal for this project is to provide a robust replacement for the current dependency engine in Fink (fink.sourceforge.net)
jxUtil serves as a collection of source code which solves tiny/small programming problems using the Java language.
It also contains ready-to-use modules for JDBC RowSet, XFS and DRDA protocol engine.