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NUnit brings xUnit-style unit-testing to all .Net languages.
Although we no longer host our development on Sourceforge, our latest releases are always available here, as well as at our current development site at http://launchpad.net/nunitv2
Please report bugs at http://bugs.launchpad.net/nunitv2
You can browse or download the current source code at http://code.launchpad.net/nunitv2
FUGE is a lightweight GUI library, intended to be used primarily in games and tools for game development. Supports graphics renderer adaptation, real-time layout editing, XML serialization, color schemes. Documentation contain tutorials with examples. Available on MS Windows and Linux.
Multi-Language Wrapper Collection for the Irrlicht Engine
2licht's aim is to provide a collection of wrappers for the popular Irrlicht Engine (http://irrlicht.sf.net/).
It is still in development; the first wrappers to be released will be the C and Object Pascal interface; followed by a .NET library.
Jepp (Java Embedded Python) embeds CPython in Java. It is stable and thread-safe, and is suitable for many different scripting needs.
Note: for most purposes Jep is now at https://github.com/mrj0/jep
Releases can be found on pypi:
https://pypi.python.org/pypi/jep/3.1.0
The EXT Library is set of various useful classes, templates and macros that extend functionality provided by ISO C++ (ext sub-library), standard C and C++ library (lib), to abstract parts of Windows API (win) and access PE file resources (res).
IrrBullet is the most powerful open-source physics wrapper and extension library available for the Irrlicht rendering engine.
IrrBullet has a unique design and goal that isn't attempted in other physics wrappers.
Whether you are a proficient C++ software developer or someone new to game development, IrrBullet has what you need to make your game or simulation's physics outstanding, and in a much more timely manner than learning and applying the math, design principles, and skills...
TCP/IP connectivity warpped in an API extended to provide the following major features: SSL Encryption, ZLIB compression, packet oriented mode rather stream oriented mode. Asynchrounous.
One liner to declare server or connect to server.
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autojam is a set of rules for the perforce/jam build tool. The goal is to provide a conveniant and standard for creating jam based builds. The script provides ways to integrate autoconf with jam and tries to provide similar services like the well known
Duff is a Unix command-line utility for quickly finding duplicates in a given set of files. Duff is written in C and should build and run on most modern Unices.
TCUI is a Graphical User Interface for mobile devices, running on Java 2 Microedition. So, this lighweight (only 47 KiB) library provides you automatic GUI. Components: Window, Pane, Tree, List, Menu, Text, Label, Combo, Check, Soft bar, Popup menu.
QuickProf is a simple runtime performance measurement tool for C++ code. It provides a rough performance estimate with minimal effort. This kind of feedback can be invaluable to developers who want to optimize performance where it matters.
Embedded Font Generator (EFGen) is a generator of a cross-platform ANSI C code that renders a text using OpenGL. Generated code includes everything you need to render a custom text, also it is easy to compile and link with your application.
TinyXML is a simple, small, minimal, C++ XML parser that can be easily integrating into other programs. It reads XML and creates C++ objects representing the XML document. The objects can be manipulated, changed, and saved again as XML.
*Please Note* that TinyXML development has stopped and all development has moved to TinyXML-2. TinyXML-2 is available at https://github.com/leethomason/tinyxml2
Lightfeather is a 3D engine for Linux, Mac OS X and Windows. It is designed to be easy to use but still take advantage of the features of modern graphics hardware.
Reality Factory 2 is a next-generation game authoring suite. It combines a flexible, fully scripted game development environment powered by Python with the Ogre3D engine, and supports all major desktop operating systems.
Very simple and stable C++ game framework. This is the base of a new game engine based on the irrlicht rendering engine. Every feature can be easily removed if unwanted. Look features at project homepage. IrrSolid does not work on 64 bit systems
Simple Includable Graphical User Interface - for use with SFML. A c++ source and header file which are easily included into your project to provide a full featured GUI.
PLiX (Programming Language in XML) is an XML-based code-generation framework. Generators produce XML matching the PLiX.xsd schema, which can be formatted into multiple languages. Extensible formatters support C# and VB.NET in Visual Studio 2005 and 2008
Cross platform installer for application distribution. It's developed with MSEide+MSEgui (www.msegui.org), an RAD IDE and GUI platform for FreePascal (www.freepascal.org).