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Intrepid is an object-oriented 2D game programming library written in C++ utilizing OpenGL and SDL that takes care of the low-level programming involved in making 2D games.You can create nearly every kind of 2D game. Comes with collision-detection, phy..
A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.
The Areath project aims to create an easily reusable framework for putting together modernized (but still pleasingly retro) text-based games. Legends of Areath is a full game built using the framework.
Boost.extension is a library providing for the creation of plugins for C++ software. It has been moved to the Boost Sandbox. See http://boost-extension.blogspot.com for details.
Improve the quality of your webapplication using automated testing techniques! AWAT is an easy-to-use XML-based testing framework which allows the creation of functional black-box- and regressiontests.
SwingFast is a library to help with the creation of Swing based applications. It includes menus & forms creation, easy layout of components, load & save with XML files, and numerous useful "shortcuts". Creating robust GUIs has never been so easy!
Mock object library for Delphi/Kylix/Free Pascal. This library enables the easy creation and use of Mock objects for unit testing. Independant of the unit testing framework.
Online game for developers. Program your team of 4 ants (in LISP) that can reproduce and gain experience and fight against another players in different game modes(CTF, TDM, DM)!
SIGE - Simple Imperative Game Engine SIGE is a toolkit for gamecreation with OpenGL. At the moment suport for menus, textures, keybindings and configuration files is working. The project plans to include audio and video at a later time.
The Open Engine is a game engine library, that provides ease and fast programming for OpenGL based softwares. Is intended mainly for gaming programming. Uses OpenGL and other APIs in the core library.
RealmCrafter Web Manager is a web based manager for the RealmCrafter MMORPG creation platform. It allows to manage various aspects of the game created, such as accounts, players, etc.
JavaScript, CSS, and a bare minimum of image data come together to provide a card game framework for the web. To start, a solitaire game has been implemented on the framework. Future plans include AJAX support for multiplayer games.
GamePower 3D (GP3D) and GamePower 2D (GP2D) are a portable OpenGL/SDL wrapper using C/C++ designed specifically for professional game making in various platforms such as Windows, Linux and Macintosh by exploiting the portable capabilities of OpenGL and S
Many scientific programs require experimentation with various numeric parameters. Having a GUI with a panel full of labeled number sliders to adjust parameters is often useful. This API eases the creation of such labeled graphical numerical inputs.
1) A component for the Apache Tapestry web framework embedding JSCookMenu. JavaScript menues and navigation side-bars with pop-up sub menues are rendered. Java and XML models 2) A WYSIWYG tool is provided for theme-creation
A powerful class which allows to create and merge unified diff patches into any file. Fully written in PHP, uses the GNU standard unified diff format and allows any operation (creation/update/deletion).
axdistcc is a small liveCD with the distcc, it makes possible an easy creation of a compilation farm. It uses as base system the Slackware Linux 11.0 and a modified linux-live scripts.