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The Unnamed-RPG project's goal is to create a system of tools for developers to create games or software that takes advantage of the power and complexity of Rolemaster(TM) style of role-playing guidelines.
binaryfinary is a binary file format viewer/editor. Profiles are written which describe binary file formats e.g. media files formats, TCP packets, compression formats. Binaryfinary provides an XML-DTD so that these templates can be described in XML.
GameBlade is a set of C++ functions and classes simplifying the most common functions of SDL. GameBlade is treated and used as if it was your own code. It is very small, cleanly written and well documented, including many examples.
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Paradox is a programming language designed to combine the simplicity of scripting languages like PHP and Perl with the power and speed of C++ and Python.
LPCBuilder - A code generator for the LP breed of muds. One of the prime objects of the project is to streamline the process of writing LPC code, enabling the builder to spend his/hers time on creating interesting objects instead of typing code.
Python bindings for the Scintilla source code editor widget running under Gtk 1.x. NOTE: This is no longer under development, since the authors are moving to Gtk2 and using pyscintilla2 instead. See http://sra.itc.it/people/cavada/PyScintilla2.html
TableScript is a simple yet powerful scripting language - based on C and Python - for defining and rolling random table-based results. It is a terrific tool for your role-playing campaigns.
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Diazy is an application framework for the generation of source code from Dia UML models and the degeneration (reverse engineering) of source code to Dia UML models. This will allow developers to rapidly deploy object oriented design schemes.
Build System for Java offers an enhanced build environment that ties together deployment instructions, environment configuration and source code as a releaseable entity. A new paradigm for configuration management!
Saquen is a library which is intended to provide scripting capabilities for other programs. It specializes in ease of integration with existing code and provides facilities especially suited for scripting in computer games.
Sagüim is a powerful, intuitive and easy to learn 2D game programming library. Sagüim allows you to create a simple game with only a few lines of code and has powerful features that facilitates the management of complex projects.
Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
Java 3D Game SDK based on J2SE 1.4 and Java 3D 1.3.
No native code is used, so this SDK should be portable to all operating systems, which provide the above SDKs.
The SDK provides functions from initializing the window till model animating and renderin
Naikai is a set of game-oriented XPCOM components that vastly simplify the process of creating games. You can use Python or JavaScript or any XPCOM-enabled language to glue all of the provided components (image loaders, graphics renderers, a sound system
OOpyREP is a pythoncode generating filter and library. It reads a OpenOffice.org file and creates a python representation of the document structure as well as contents. The generated code uses the reportlab PDF library to render the document.
This program is a installer for KDE sourcefiles. It compiles the code for you so as you need it. It's for UNIX like operating systems. programmed with python.
A TextMap module for Python.
The TextMap class can be used to emulate oldfashioned computer screens. It will have methods like writexy(x,y,text),
input = readxy(x,y,text), clear(), scroll(x,y),
change(coloroptions), settext(text), input = gettext()
Momoko is a framework for developing distributed, multi-user, network-aware applications. It includes facilities for storing objects in a tree structure, a shell for manipulating the object database, orthogonal persistence, scripting support, and a trans
Falconer-Try Studios is developing this new gaming engine for 2D, 3D and soon VR environments. It will be best for RTS and FPS games. See the documentation for more data.