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Entropia Engine++ is a 2D Game Engine designed for an easy cross-platform game development. The project aims to provide a simple and powerfull framework that takes advantage of C++, OpenGL, OpenAL, SDL and more.
I've moved the project to http://www.eepp.com.ar .
SPACS is an extension for Macromedia / Adobe Flash that automates flash tutorial creation. Using the SPACS panel, users submit a sequence of images, define hotspots which trigger question / answer sets, and outputs a flash file.(http://tinyurl.com/af6og5
Elysion Frameworks are a powerful, yet leightweight cross-platform multimedia library to help create games or graphical applications. The frameworks are splitted in three branches: ElysionKronos, ElysionLegacy and ElysionMobile.
Zen Worlds is an object oriented C++ virtual worlds / MMO game engine framework. This project includes Zen Engine game engine client, Zen Enterprise, an Enterprise Service Bus, and a C++ Application Server, and Zen Studio, a game development IDE.
OWL2XMI is a java project to facilitate the creation of classes UML diagrams. It generates a XMI file from one ontology, this XMI file can be imported using UML tools such as: StarUML, ArgoUML, among others. There are available online version, Visit Proj
Clothes - sewing CAD for creation of models of clothes.
Based on the new concept of the automated designing of clothes with use of parametrical model. Creates a base design of model of clothes and allows to change it depending on necessity of updating.
This is a game engine that helps game developer to produce game easier.It is writen in C++ and all of the functions are fixed into classes as the engine is designed in the method of Object-Oriented.
Ocean Empire is a reimplementation of the famous DOS-game Ocean Trader. Though it is not completely identical to Ocean Trader, it will have many more options, which offer more game features to the user.
A replacement STL implementation more suited for game development efforts, this project aims to create a cross platform STL library with the speed and memory management features that a modern console or PC game typically require.
This is a package to allow for the creation of Debian compliant .debs for applications that do not require compilation (pre-compiled binaries or applications written in interpreted languages).
A Java library that simplifies thread development. It has support for continuations, fork/merge, signals, thread and process serialization, event picker (similar to BPEL's pick element), among other features.
SaGE (SaneT Game Engine) is a Game Engine, built on top of the largely successful Open Source Irrlicht graphic engine, along with irrKlang for audio and IrrNewt for physics. Developed for the developers, but available to general public.
DARPA Urban Challenge, a C++ based platform for testing Path Planning Algorithms: An application of Game Theory and Neural Networks.
Rubin, Raphael (2007)
The Metaphor Game Engine is a component-based game engine. Goals include a simple, efficient workflow for game development and fast integration of other open source or proprietary middleware.
JQTree4PHP is a PHP library that allows the creation of an expandible tree of items ( treeview ) in an easy way and totally directed to objects (OOP) to be used in User Interfaces, implementing the JQuery javascript library and its plugin jQuery.treeview
vLIB is a PHP library with classes to help simplify the creation of real-world applications and websites. Current classes include vlibTemplate a powerful template system, vlibMimeMail and vlibDate. Visit "http://vlib.clausvb.de/" for more informations.
Cross-platform 3D Game Interpreter for 3D design games simulation and Virtual Reality Graphics Rendering with GUI and Command Line. Include map editor , game modeler , script editor.
GLICT aims to creation of simple-to-implement set of classes to produce a functional widget-based GUI using OpenGL. Implementation is planned in that way so that no windowing system or method is preferred.
A Java framework for writing sprite based games (turn-based, card, and arcade games.) Provides: Sprite management, rendering (Java2d or OpenGL), Collision Detection, Sprite widgets (buttons etc...), visual editor for layout of game widgets.
Expand is an Open Source tool for easily developing professional Web applications. Is based on JEE5 standard technologies, annotations and pojos. Includes rapid prototyping features and a set of frameworks and wizards to ultra-fast creation of Web apps.
Objective-3D is a video-game library developped by Dream Overflow. It works on PC and Machintosh, and it is developped for Windows, Linux and MacOSX plateforms. Developed in C++.