Showing 1227 open source projects for "games linux"

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  • 1
    Wolfpack is a modular Tcl script system for Eggdrop. It supports dynamic loading, unloading, and configuration of script "modules" via Eggdrop's partyline.
    Downloads: 0 This Week
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  • 2
    This project is a lightweight server written in Ocaml for highly interactive webpages or even online browser based games. The server can already be used as a fast frontend to a MySQL database. The software should work on *nix and windows.
    Downloads: 0 This Week
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  • 3
    A Web Online RPG Game Libaray.
    Downloads: 0 This Week
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  • 4
    JobyX is an ICS (Internet Chess Server) robot framework that provides basic robot functionality, including commands, lists, variables, avariables, and (in the new JobyX 2) full-blown Java-like exception handling. Commands, etc, are provided by modules.
    Downloads: 0 This Week
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  • 5
    lpc-edit is an editor for creating and editing:<br> * rooms<br> * npc (soon)<br> * objects (soon)<br> for multi user dungeons<br> <br> software is currently provided in german but a multi-language-rewrite is in work
    Downloads: 0 This Week
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  • 6
    A collection of miscellaneous programs for Linux.
    Downloads: 0 This Week
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  • 7
    The purpose of SDL_Merlin\\\'s project is creating a framework for graphical applications with the SDL\\\'s portability. SDLmerlin cares about positioning, z-order, messages dispatching and inputs so the programmer that use SDLmerlin can focus about app
    Downloads: 0 This Week
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  • 8
    Questnuke is a collection of e-xoops modules for the purpose of keeping track of adventure/rpg game creation. Utilizing existing mods where possible, writing them when they are not yet created.
    Downloads: 0 This Week
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  • 9
    Software Development Kit for the Nintendo(tm) Gameboy Advance(tm) based on GCC.
    Downloads: 39 This Week
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  • 10
    SolidFuel is a set of tools for game developers. It is cross-platform, cross-language, and cross-toolkit. The cornerstones of the SolidFuel platform are scenegraph-based graphics, which are a powerful way to organize your game scenes, and an event syste
    Downloads: 0 This Week
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  • 11
    A project to dissect the game about the alien menace that has unfortunatly become Abandonware--as well as a really bad arcade game. We are researching X-Com. We can do it, we have the technology to build it bigger, faster, and more slimey.
    Downloads: 0 This Week
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  • 12
    A set of classes and tools aimed at making it easier to develop MIDlet games (J2ME MIDP 2, for cellullars, PDA:s...) Classes include extended sprites and maps, tools will be a mapeditor and a spriteanimator.
    Downloads: 0 This Week
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  • 13
    A java binding for the OpenAL library
    Downloads: 0 This Week
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  • 14
    libd20 aims to implement the d20 4e rules, in a way suitable for use in software projects -- due to licensing issues with the d20 rules, it will not include certain things, such as a reward system or leveling rules.
    Downloads: 0 This Week
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  • 15
    TableScript is a simple yet powerful scripting language - based on C and Python - for defining and rolling random table-based results. It is a terrific tool for your role-playing campaigns.
    Downloads: 0 This Week
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  • 16
    TheTool is highy customizable map editor(based on QT) which can be extended via LUA scripts. A first implentation is ready and can be published to the public. The editor is the perfect tool who wants to design some 3d games but don't have time to write
    Downloads: 0 This Week
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  • 17
    The Sony(R) Playstation(tm) 2 Development Group.
    Downloads: 1 This Week
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  • 18
    Ninja Playland is a RPG built using Flash MX, MySQL, PHP4. The basic concept of the game will put the player in the role of a Ninja of different classes.
    Downloads: 0 This Week
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  • 19
    The Open Gaming System (OGS) is a platform for developing open gaming software. It defines an application programming interface (API) and provides a free software implementation of this interface.
    Downloads: 0 This Week
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  • 20
    Saquen is a library which is intended to provide scripting capabilities for other programs. It specializes in ease of integration with existing code and provides facilities especially suited for scripting in computer games.
    Downloads: 0 This Week
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  • 21
    A library of standard routines useful to any NeverWinter Nights module maker. Routines will include: standard array handling for all types, associative arrays, string manipulation routines and much more.
    Downloads: 0 This Week
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  • 22
    Bonez - a free cross-platform skeletal animation system for 2D games using OpenGL interface
    Downloads: 3 This Week
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  • 23
    This project's goal is to "package" AI features altogether. These features can embrace pathfinding, behaviour, fuzzy logic, state machines, and the like.
    Downloads: 0 This Week
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  • 24
    The Flat Earth MUD driver project aims at a C++ driver, that supports: - A game written in a subset of C++. - Imposes no limitations on what the game can be. - Supports an interpreted version of the lib language as well - Allows online compilations to
    Downloads: 0 This Week
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  • 25
    Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
    Downloads: 0 This Week
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