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The idea of this framework is to allow the code to tolerate faults by adding redundancy (either by repetition or by different variants of code) and replacing original methods or functions by syntactically identical callable fault-tolerant constructs.
This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
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Surge is the name of an advanced game engine--includes graphics, sound, physics, scripting, networking, and more. Surge is also the name for the first game for this engine, which will be based on a replacement until the Surge Engine becomes viable.
Stackful is a web-based programming environment for beginners inspired by Hypercard. Users can create web pages live by dropping in page elements, positioning them, and writing the code behind them. Everyone should learn a little programming.
Decompyle is a python disassembler and decompiler which converts Python byte-code (.pyc or .pyo) back into equivalent Python source. Verification of the produced code (re-compiled) is avaliable as well.
Executable UML command-line interpeter and metamodel. Intended future import-export compatibility for proprietary xtUML and iUML metamodels and model compilers. Emphasis on analysis/implementation separation and parallel processing implementations.
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The Mandragora World Engine is a C++/Python engine which allows the easy creation of programs, including applications, simulations, and games. Able to load and run specific program modules. Will handle objects, graphics, sound, physics, GUI, and even AI.
Datawarehouse process workflow server and generator of datawarehouse mappings. It allows to define dependencies between tables or files and processes and according to these metadata it runs processes in parallel.
This is a scripting language for the .NET platform, similar to Python. Previously, it had a nice IDE and could run Pythoncode unchanged. This is a from-scratch reimplementation using the dynscript-net project. I hope to reimplement all the old features.
Simple yet powerful templating engine for Python. Emphasis has been placed on ease of use. Simply put this file into your project directory and do "import template".
jbytecode is a Java bytecode disassembler/assembler written in Python. Dissasembly code is aligned with Java bytecodes in the class file so modification and re-assembly is always possible, even when class is obfuscated.
DEE Excellent Editor is a simple source code editor whit syntax highlighting for many languages with a file browser panel to quickly select files. DEE can open files from the local system or directly from an ftp server.
xbgtk - an xbase/Harbour/xHarbour object-oriented wrapper for using the GTK+ GUI. This project has been deprecated in favour of https://github.com/tuffnatty/hbgi, an approach that uses GObject Introspection for automatic bindings.
Javelina is an advanced code coverage tool that uses dynamic instrumentation to minimize the overhead for collecting coverage data. Additionally, Javelina allows the application of logical operations to code coverage data.
dft is a support class or library (depending on language/implementation) to allow dynamic formatting of HTML, data transmissions, print streams or anything else. The system uses templates to separate data views from procedural code.
Kefir is a code sketcher based on tepache that uses pygtk and libglade. Kefir creates a set of wrapper classes around the top level glade widgets in a glade file, to allow the programmer to concentrate on writing a program instead.
The PIW - Python Integration Wrapper is a software development tool that connects programs written in Java and C++ with the high-level programming language Python. It eases the making of Python Bindings to Java and C++ in many ways.
Spineless is a generic cross-platform 3D game engine implemented in Python. Focus is on flexibility, clean design and ease of use, not pure speed or bleeding edge graphics.
Jostraca is a general purpose code generation toolkit for software developers, using a syntax similar to JSP. Jostraca can be extended to generate code in any language, using any language, while placing no restrictions on software design.