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GhostEngine is a game engine coded in C++, available for Windows, Linux, and MacOS. It is currently in heavy development, only fully available for Windows and partially for Linux, but work is being done to allow portability.
GUESS, or the Graph Exploration System, is a system and language for visualizing and manipulating graph structures and creating new visualization applications.
Small Java efficiency and productivity utilities as both stand alone programs and simple APIs. Including sipplets for GUI (Swing), threading and XML, plus utilities for SQL and XML. Download the wheel here!
CMIL's goal is to improve the state of input handling in games and similar apps. CMIL is a cross-platform, C++ abstraction of media input API's (SDL, DirectX etc) and input devices, with the specific objectives of improving flexibility and ease of use.
AMD’s Close-to-the-Metal presents a virtual machine abstraction for GPUs. CTM presents a thin interface to this hardware by hiding graphics-specific features of the device.
euDock is a Javascript Emulation of Dock style MAC OS X bar. Features: transparency, fading, external events and hooking to HTML objects. euDock 2.0 also support mouseMove events, PNG imagees on IE and programmable javascript objects.
rayGina is a C++ operating-system independent raytracing library, which provides interfaces to extend the raytracing process while runtime and represents a framework for raytracing experiments/development of different components
GEM for Max/MSP is Max(cycling'74) external objects to render OpenGL-based graphics. This project is to port of GEM originally coded for pd (puredata).
WT eases AJAX-style web development by providing web developers an UI development library similar to traditional UI libraries. It features various commonly used widgets, signal/slot event handling, AJAX-like RPC, OO development, and SVG/VML graphics.
This navigation tool for the site http://www.software-kompetenz.de visualizes a connection graph of articles in a knowledge database. It is a project of the Software Systems Engineering Research Group at the BTU Cottbus and cooperating partners.
The project delivers a JavaScript library for Canvas computing; the library allows to represent and browse structured information in form of conntected hexagons wrapped in one the 3D space
A library written in C for lossy image compression. Library libopen/format OPEN supports two methods of compression - discrete cosine transform (used in JPEG) and discrete wavelet transform (used in JPEG2000).
AJHotDraw (swerl.tudelft.nl/view/AMR/AJHotDraw) is an aspect-oriented refactoring of the JHotDraw two-dimensional graphics framework. TestJHotDraw is developed as a test subproject aimed at ensuring behavior conservation between the two solutions.
Asido is a PHP (PHP4/PHP5) image processing solution, with "pluggable" drivers(adapters) for virtually any environment (GD2, Image Magick, etc). Asido does: various resize routines, watermark, rotation, copy images, cropping, grayscale, convert, etc.
Salto framework is an AJAX based framework which makes possible to build a Web application very quickly.
Thanks to AJAX mechanism, datas exchanges between client side an server side are reduced. You are able to refresh only a part of the screen.
includes several pygame scripts and pygame libraries. the scripts are a tile editor and a level editor. the libraries include a state engine, a full featured gui, html rendering, document layout, text rendering, sprite and tile engine, and a timer.
Shiva is a C++ library for drawing and animation of vector graphics through an OpenGL context. It can also import SVG graphics and includes a set of "skinnable" standard GUI classes like Button, InputBox and ListBox to give functionality to drawing.