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UfakPython is a small subset of Python programming language, for small embedded devices, like PICs. UfakPython sources are translated to C by UfakPython Compiler. Small Device C Compiler can then compile the C outputs to the target device's codes.
Project mlubind is a cross-language(C++ to Lua) binding library. It's usage concepts were taken from luabind library. This project is an attempt to create a new implementation, that has all luabind functionality and takes much less time to compile.
OS-Portable game engine. Uses STL and boost, OpenGL as it's main renderer, OpenAL as main sound device, SDL for input and window handling and Lua for scripting.
A portable C++ framework for dynamic class loading. Allows creating and loading binary plugins created by different compilers and/or versions. A binary dynamic cast feature that works over compiler boundaries on a given platform is also provided.
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Zen Worlds is an object oriented C++ virtual worlds / MMO game engine framework. This project includes Zen Engine game engine client, Zen Enterprise, an Enterprise Service Bus, and a C++ Application Server, and Zen Studio, a game development IDE.
A C and C++ Library + a compiler to create Adobe Flash SWF movies up to version 9 (v1.8.1). Supports nearly all the tags, includes an ActionScript compiler. Detailed docs and other tools: convert fonts to Flash, decompile Flash, jpg2swf. LASTEST IS 1.8.4
This is a game engine that helps game developer to produce game easier.It is writen in C++ and all of the functions are fixed into classes as the engine is designed in the method of Object-Oriented.
Implementation of Plexus Compiler API for OpenJFX "javafxc" compiler (tool which compiles JavaFX code to JVM classes). Plugable to Maven2 Compiler Plugin.
A sub-C cross compiler for EduMIPS64 simulator. EduXcomp is a java project built using the antlr tool, and a grammar written by Monty Zukowski hardly modified by Elena Carobene, Massimo Trubia, and Alessio Tognazzolo.
Unlimited organizations, 3 enterprise SSO connections, role-based access control, and pro MFA included. Dev and prod tenants out of the box.
Auth0's B2B Essentials plan gives you everything you need to ship secure multi-tenant apps. Unlimited orgs, enterprise SSO, RBAC, audit log streaming, and higher auth and API limits included. Add on M2M tokens, enterprise MFA, or additional SSO connections as you scale.
New C++ derived programming language and virtual machine with enhanced language features (metaprogramming, TAGs, symbolic processing) NOT based on YACC/LEXX. Playground for new language features and compiler optimization techniques.
Experimental compiler for new .NET language written in C#. Based on Pascal-like Microsoft Navision C/AL programming language. Dedicated for working with databases. It has a built-in O-R mapper. Current implementation works with Microsoft SQL Server DBMS
An implementation of protothreads (extremely lightweight threads) that includes a UNIX-like scheduler, requires the GCC C compiler but no operating system. NOTE: This project is no longer being maintained here; see http://code.google.com/p/protothread/
The pcre_cxx C++ class provides an easy and efficient way to use the PCRE regexp library in a C++ application. It uses the upcoming c++0x rvalue reference feature. So, if you use GCC compiler >= 4.3.3 version, use the "-std=c++0x" compiler option.
UCC is an ANSI C compiler which supports Linux and Windows running on Intel x86 platform. Its compilation speed is fast and it is suitable for personal research and instructional use.
QBlock is a cross-platform rapid-prototyping game design engine written in C++, SDL and OpenGL. Features game asset management, scrolling tilemaps, particle systems, 3D model support, Lua scripting and more.
sexpreader is a library which can be used by compiler or interpreter writers who want to read LISP-like constructs. This library can read in various tokens like integers, floats, symbols, strings, characters, booleans and parenthesis.
FUnit is the first generation xUnit testing tool to leverage the custom metadata capabilities of the Flex mxmlc compiler. The tag-based attribute model of FUnit makes it the most intuitive unit-testing framework ever created for the Flex platform.
A collection of development tools and build environments for Interix using the Microsoft compiler. Aims to facilitate interaction between Visual Studio, Microsoft build and GNU tools. Ex Visual Studio Addins, shell scripts, makefiles and library patches.
The Gamebook Engine is the first free, cross-platform engine for writing gamebooks, such as the "Choose Your Own Adventure" series, or the "Lone Wolf" series. TGE can interpret scripts that use the "Hyena" gamebook format.
SimpleAVROS is RTOS designed special for AVR microcontrollers. Supported Compiler - AVR Studio. Language - Assembly. This is RTOS consist of source code. Supported microcontrollers - ATmega48; In the future- ATmega88/168, ATmega164/324/644, AT90usb82/162
Open States Machines Designer is a Eclipse RCP based graphical editor for UML States Machines diagrams. It provides functionalities like Import/Export as XML and States Map Compiler Files, Code generation with SMC, UML validation rules...
hiperGL - Is a 2D OpenGL hardware accelerated blitter, graphic loader, frame manager, a DIV like sprite system, and more utilities for creating video games. It works under SDL. It's portable, and easy to use.