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Lunar aims to be a cross-platform engine geared towards developing two-dimensional video games. In addition to Lua-based scripting, planned features include support for interchangeable graphics, image and audio libraries, and a fully-featured editor.
SEF is a framework for server applications based on POSIX API. It can provide easy access to most unix functionality. It has a very peculiar architecture that permits to exploit the hardware at best. SEF is INCOMPLETE!! don't use it yet!!
Workflow Server is a workflow engine, with extensive ORM and UI Mapping capabilities. Source code for our project has been moved from SourceForge to svn://svn.hill30.com/workflow-server
ColladaLoader is a free open source C# Library that enables developers to load and display Collada 3D Model files (.DAE) in DirectX 10 using the SlimDX SDK. Partitial .X file support. More info: http://www.tomsdevshack.be/projects/colladaloader
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** Guys I have built a much more powerful Fully Featured CMS system at: https://github.com/MacdonaldRobinson/FlexDotnetCMS
Macs CMS is a Flat File ( XML and SQLite ) based AJAX Content Management System. It focuses mainly on the Edit In Place editing concept. It comes with a built in blog with moderation support, user manager section, roles manager section, SEO / SEF URL
Mixed Analog/Digital Simulator framework - parser and elaborator for Verilog and Verilog-AMS, and an extended C++ (ParC - http://parallel.cc) to be used as the simulation engine.
Template2Code (T2C) is a collection of tools dealing with template-based file generation. Currently it includes MiST - Minimal String Template engine and T2C itself that uses template based techniques to generate the sources of unit tests.
MakeDBO is a MySQL library for PHP. It includes a mysql database interface and a DBO class builder to automatically generate PHP classes from your database tables. Currently requires Smarty templating engine.
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Software Process Model Suite is a toolset for modeling and simulate software process models. Is composed by: 1. a simulator engine; 2. a modeling tool based on SPEM, that uses model transformation approach; 3. a visual graphical simulator.
Scriptable Multimedial Interactive Locations Engine, is a C++ written multiplatform engine designed to provide simple way to create 2D games and visualisations. SMILE consists of a shared library built upon SDL, data/ script interpret and Qt editor.
Snack combines a high-level object oriented language (think JavaScript) with a bytecode execution engine. An example air traffic control game (a port of the classic ATC) and a text adventure framework are included.
BZK is a set of tools to help creating games for mobile devices. Graphics are simple but enough to create good games. This suit maybe not be suitable for very intensive games or near-photorealistic graphics. For everything else, welcome.
OpenSpace 2010 is an free and opensource developpement environment, wich include a sysadmin-targeted module, and a embedded developpement module. Developpers welcome.
Torque Integrated Development Environment (TIDE) is a free, cross-platform IDE for Torque Game Engine scripting. It is implemented in Java as a plug-in for the jEdit text editor and contains plugins for function browsing, code completion, script debuggin
Mob2D is a 2D rendering engine designed from the ground up to provide simplicity above all else while still being robust and flexible. You could make a 2D game with this engine with only relatively little knowledge of OpenGL.
Realistically and Acronymically Named Generalized Engine. Sometimes shortened to RANGE or RANGEngine. This is primarily a 2D computer game engine that provides all major functions required. See http://p.sf.net/rangengine/wiki
Neuroph OCR - Handwriting Recognition is developed to recognize hand written letter and characters. It's engine derived's from the Java Neural Network Framework - Neuroph and as such it can be used as a standalone project or a Neuroph plug in.
Groovy Dice is an open source dice rolling engine written entirely in Groovy that provides a simple way to specify and evaluate complex dice rolling expressions.
MOCASEngine is a java UML state machine engine library for executing embedded UML state machine models. MOCASEngine works with Eclipse EMF. It has a full support of composite/orthogonal states, completion transitions, guard, hierarchy of signals, ...
ABANDONED: The version currently in development is NOT compatible with the latest release and CANNOT be used separately from Cheb's Game Engine (not available yet).
I am planning to release Chepersy 2 as a separate project someday, but it will not be compatible. I am truly sorry, but there were too many unstable hacks, I failed to reproduce their behavior.
The future version will support 64-bit Intel and ARM platforms, will support fpc 3.x and will be based on reference counting...
TSL-TGE -- Test Specification Language-Test Generation Engine
Specify independent and dependent factors in an XML file, TSL. Then TGE makes substitutions of generated combinations into a template file. For use in Factorial Test Design.