Showing 3957 open source projects for "c graphics libraries"

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  • 1
    EJDB

    EJDB

    Embeddable JSON Database engine C library

    EJDB 2.0, Embeddable JSON Database engine C library. Simple XPath like query language (JQL). Websockets / Android / iOS / React Native / Flutter / Java / Dart / Node.js bindings. Docker image. Array elements are matched from start to end. In equal arrays all values at the same index should be equal. Lexicographically sort object keys in both maps. Do matching keys and its values starting from the lowest key. Database index can be build for any JSON field path containing values of number or...
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  • 2
    XL (eXtensible Language) is a general purpose compiled programming language. XL doesn't force you to use a limited set of concepts (such as "objects"). Instead, it can be extended (through libraries) to use the concepts that are natural to your a
    Downloads: 0 This Week
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  • 3

    proxysocket

    Portable C library for proxy client support using standard SOCKETs.

    Cross-platform C library to establish TCP connections using a proxy. Supports different connection methods: - no proxy (optionally allowing to bind to a local address and/or port) - HTTP proxy: only CONNECT method, only without authentication or basic authentication - SOCKS4: without IDENT functionality - SOCKS5 (RFC 1928): only without authentication or username/password Features: - Currently only support IPv4 TCP connections. - Returns a standard operating system SOCKET that...
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  • 4
    [incr Tcl] is the most widely used O-O system for Tcl. The name is a play on C++, and [incr Tcl] provides a similar object model, including multiple inheritence and public and private classes and variables. Repos now http://core.tcl.tk/itcl and itk
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    Downloads: 75 This Week
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  • 5
    project_bwt
    This is a research project to possible improve compression using LZ77, LZSS or bwt, bwt is used on the bzip2 compression library, the v28 from 04/dec/2022 is the first version to almost beat lzma, indeed it is a tweak of lzma, the decoder for v28 will follow in a few days
    Downloads: 1 This Week
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  • 6
    configor

    configor

    A light weight configuration library for C++

    A light weight configuration library for C++11.
    Downloads: 0 This Week
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  • 7

    Scripting Language Bindings

    A port of WFOPT to the several scripting languages

    This project contains bindings for various scripting languages to the Wheefun Options Parsing Library. It is meant to provide parity with the C implementation so .NET languages can take advantage of WFOPT. For more information, please see the main page.
    Downloads: 0 This Week
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  • 8
    LTUI

    LTUI

    A cross-platform terminal ui library based on Lua

    LTUI is a cross-platform terminal UI library based on Lua. This framework originated from the requirements of graphical menu configuration in xmake. Similar to the Linux kernel's menuconf to configure the compilation parameters, so using curses and lua to implement a cross-platform character terminal ui library. Refer to config-frontends for style rendering. Of course, users can customize different UI styles.
    Downloads: 1 This Week
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  • 9
    Darknet YOLO

    Darknet YOLO

    Real-Time Object Detection for Windows and Linux

    This is YOLO-v3 and v2 for Windows and Linux. YOLO (You only look once) is a state-of-the-art, real-time object detection system of Darknet, an open source neural network framework in C. YOLO is extremely fast and accurate. It uses a single neural network to divide a full image into regions, and then predicts bounding boxes and probabilities for each region. This project is a fork of the original Darknet project.
    Downloads: 67 This Week
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  • 10

    WFOPT .NET Bindings

    A port of WFOPT to the .NET Runtime

    This project contains bindings for the .NET Runtime to the Wheefun Options Parsing Library. It is meant to provide parity with the C implementation so .NET languages can take advantage of WFOPT. For more information, please see the main page.
    Downloads: 0 This Week
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  • 11

    Lnkdlst

    Single sided linked list (kind of lib with test-code, C, C++ and java)

    Use own (user) data section for each Linked-List-Element (LLEl) including a fix Identifier which is for search via basic Lnkdlst function (fast ID-part-search, e.g. to find all elements with a specific bit in the ID set). Main list-linkage-change functions: append, insert, delete. - Examples: use of flexible variable ArgList (OnePointerArg, optional valid if not NULL, Argument-Type by ID-Number is easy to get), key-value pairs, build FIFO{queue}/LIFO{stack}, auto-list with max....
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  • 12
    MetalANGLE

    MetalANGLE

    OpenGL ES to Metal API translation layer

    metalangle is a Metal-backed implementation of ANGLE (Almost Native Graphics Layer Engine), allowing OpenGL ES applications to run on Apple platforms by translating their calls into Metal, Apple’s proprietary low-level graphics API. This makes it possible to run cross-platform OpenGL ES content on iOS and macOS with high performance and compatibility. It is particularly valuable for developers porting games and engines to Apple devices, where OpenGL is deprecated and no longer hardware-accelerated.
    Downloads: 0 This Week
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  • 13
    space-shooter.c

    space-shooter.c

    A cross-platform, top-down 2D space shooter written in C

    space-shooter.c is a cross-platform, top-down 2D space shooter game implemented entirely in standard C11, designed as a low-level exploration of game development without relying on external frameworks. The project deliberately uses only platform-native libraries, such as Win32 on Windows, Xlib on Linux, and Emscripten for web builds, to demonstrate how games can be built directly on system APIs. It supports rendering through OpenGL and handles audio and input using platform-specific...
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  • 14

    MELO

    Machine Executable Language Ontology (MELO)

    This project is intended to fill the gap between the semantic web and the mainstream of software engineering, especially to integrate the semantic web with programming languages, and find an ontological representation of programming languages, including abstract syntax code execution, and global interoperability in execution environments. The machine executable language is modelled in OWL 2 DL using OWL API in C++ developed in this project.
    Downloads: 0 This Week
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  • 15
    Darknet

    Darknet

    Convolutional Neural Networks

    Darknet is an open source neural network framework written in C and CUDA, developed by Joseph Redmon. It is best known as the original implementation of the YOLO (You Only Look Once) real-time object detection system. Darknet is lightweight, fast, and easy to compile, making it suitable for research and production use. The repository provides pre-trained models, configuration files, and tools for training custom object detection models. With GPU acceleration via CUDA and OpenCV integration,...
    Downloads: 18 This Week
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  • 16
    FlatCC FlatBuffers in C for C

    FlatCC FlatBuffers in C for C

    FlatBuffers Compiler and Library in C for C

    flatcc has no external dependencies except for build and compiler tools, and the C runtime library. With concurrent Ninja builds, a small client project can build flatcc with libraries, generate schema code, link the project and execute a test case in a few seconds, produce binaries between 15K and 60K, read small buffers in 30ns, build FlatBuffers in about 600ns, and with a larger executable also handle optional json parsing or printing in less than 2 us for a 10 field mixed type message. ...
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  • 17
    DiDasm is a small and fast disassembler, useful for Windows kernel developers. Advantages: - highly portable, has minimal runtime requirements (C runtime); - core libraries do not require any external components; - includes instructions emulator (diana_processor); - has stream oriented design; Supported platforms: i386, amd64 Supported instructions: x586/amd64/FPU/MMX/SSE/SSE2
    Downloads: 0 This Week
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  • 18
    MessageThrottle

    MessageThrottle

    A lightweight Objective-C message throttle and debounce library

    MessageThrottle is a runtime Objective-C library that allows developers to throttle or debounce Objective-C messages (method calls). It helps optimize performance by limiting the frequency of method executions, useful in scenarios like UI updates or event handling.
    Downloads: 0 This Week
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  • 19
    LibRan

    LibRan

    Random Variate generators for various distributions.

    The LibRan package is a library of various pseudo-random number generators along with their exact probability and cumulative probability density functions. The libary contains its own optimized sequential congruential uniform pseudo-random number generator on the interval x ∈ [0, 1) ; along with useful tools such as methods for collecting statistics in bins. Each of the random variate distributions rely on a number of internal attributes to customize the distribution. The library is...
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  • 20
    Lib Financial Mathematics GCC (C++) Adv

    Lib Financial Mathematics GCC (C++) Adv

    Library Advanced Financial Mathematics GCC (C++)

    Advanced financial library for C ++ language (GCC Compiler) with 65 functionalities for various actions. For more libraries, go to: https://sourceforge.net/u/augustomanzano/profile. To know my curriculum vitae, go to: http://lattes.cnpq.br/8184615061457853 . Augusto Manzano http://www.manzano.pro.br
    Downloads: 0 This Week
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  • 21
    CityHash

    CityHash

    Automatically exported from Google code CityHash

    CityHash is a family of non-cryptographic hash functions optimized for extremely fast and high-quality hashing of strings on modern CPUs. Developed by Google, it is implemented in C++ and designed to efficiently handle both short and long inputs using techniques such as mixing operations and CPU-specific optimizations. CityHash offers multiple hash sizes—32-bit, 64-bit, 128-bit, and 256-bit variants—with the CRC-based versions leveraging hardware acceleration on CPUs that support SSE4.2...
    Downloads: 2 This Week
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  • 22
    AssetStudio

    AssetStudio

    AssetStudio is a tool for exploring, extracting and exporting assets

    AssetStudio is a cross-platform tool for exploring, extracting, and exporting assets from Unity games—supporting assetbundles and built-in assets. It handles textures, sprites, audio, meshes, shaders, and more, exporting to formats like png, bmp, mp3, wav. The original is archived (supports Unity ≤2022.1); forks like AssetStudio2024 add support for newer Unity versions and Lua asset decompiling.
    Downloads: 736 This Week
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  • 23
    A easy basic in order to make games in 2d style amos for linux and windows The basic it comprises a module runtime, ide examples and games.
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    Downloads: 2 This Week
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  • 24
    Ion

    Ion

    Portable suite of libraries and tools for building client applications

    Ion is a modular C++ toolkit for building high-performance 2D/3D graphics applications with a strong emphasis on portability, correctness, and developer ergonomics. Rather than a monolithic engine, it offers focused libraries—math, image, GPU resource management, shader utilities, remote inspection, and platform abstractions—that you can adopt à la carte.
    Downloads: 0 This Week
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  • 25
    Qt-Generator for YAKINDU SCT
    This project provides a generator for conneting the YAKINDU Statecharttools with a Qt application. Since the concept of incoming and outgoing events is similar to the Qt signal and slot concept it is logical to link both together. Note that the generated code is an Addon onto the already generated C++-Code from SCT. So you need two sgen-files. One to generate the C++ statemachine and one to generate the link layer between the statemachine and your Qt application.
    Downloads: 0 This Week
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