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jMobileCore library is powerful tool for creating J2ME (any MIDP, CLDC-compatible) applications. jMobileCore provides support for developing compact but rich GUI (Canvas-based), fast data access and reliable communications and simplifies creation of mult
GAEM stands for Graphical Adventure tiny-Engine for Mobiles. Its main use is to read some text files and images and generate the game. It's being developed in J2ME under CLDC/MIDP environment.
Jabber client libraries for light java devices such as mobile phones, it brings instant messaging capabilities to every java phone (with support to MIDP), but may be used for other applications!
It uses a very tiny XML parser crafted for this project.
Java Tiny Gfx Library (JTGL) is a graphic fundation framework (a graphics/gaming api) that will allow easy deployment/porting of applications/games on many environments: J2SE,J2ME/MIDP(Nokia,Siemens,BlackBerry),SuperWaba(Palm,PPC,Symbian),ExEn,DoJa,etc..
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These tools, written in J2ME MIDP, run on phones and other small-scale Java devices, to allow software developers understand the particulars of new devices. They quickly uncover aspects such as full class hierarchy, keypad constraints, and general specs.
The objective of i-trax is to allow users with mobile devices to communicate via messages. Therefore messages can be sent, received and saved using a mobile device. i-trax consists of a J2ME client component and a PHP/MySQL based server component.
MParser is a XML parser targetted to be very lightweight (<7Kb) and with constant/very low memory greedy, thus is focused to be used within constrained environments such as J2ME/CLDC v1.0
n-able is a cross platform J2ME middleware, providing all the leading edge features required to produce high quality, innovative and addictive 2D & 3D wireless games and applications. It supports MIDP 1.0/2.0, MMAPI & the J2ME Game API.
The purpose of this project is to modify SmartEiffel to allow it to be used to create applications for mobile device platforms such as Symbian, BREW, and J2ME. Currently the codebase is based on SmartEiffel 1.0, but we are looking into moving over to Sma
AppSignal's MCP server hands Claude, Cursor, or Zed your real errors, traces, and the deploy that shipped them. AI writes the fix; you review the diff.
A set of classes and tools aimed at making it easier to develop MIDlet games (J2ME MIDP 2, for cellullars, PDA:s...) Classes include extended sprites and maps, tools will be a mapeditor and a spriteanimator.
The iChilli mobile J2EE platform provides a J2EE compliant runtime environment for both server and mobile platforms, such as J2ME, MIDP or other CLDC based devices. For example iChilli runs on the PersonalJava enabled Sharp Zaurus and Compaq's iPAQ.
The purpose of this project is to explore uses of Micro Java (J2ME technologies) with the intention of producing "working" solutions to existing problems.
commTee is a system which is used to store informations received from mobile clients (Phone, PND, PDA, ...). The system is able to work with about 10k nodes. Used protocols and technologies: UDP, TCP/IP, Sockets, Java, Hibernate, OSGI