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A framework for creating highly interactive websites using javascript, css, xml, and html. Includes a custom xmlparser for highly readable javascript. Essentially, all the plumbing for making AJAX-based websites, with js-based GUI toolkit.
This is a simple configuration file parser library written in C. It supports both shared as well as static binding of binaries. The library provides API for both manual as well as automatic processing of configuration file entries.
Multi-purpose, platform/language independent Server with the ability to handle multiple concurrent connections on 1 socket, interactively/dynamically starting and stopping service modules. Needs only 1 port opened to access many different services.
LineArgs is the library contain a simple implementation of command line arguments parser based on annotations/metadata.
The library has identical API for Java (1.5) and C# (.net 2.0) .
Supports String,Integer,Boolean and List command line options.
Project migrated to www.latestbit.com and code.google.com
NState is a pragmatic Finite State Machine implementation in DotNET. FSMs are defined either in XML or programmatically, and can be run directly or compiled to either C# or VB.NET. Includes WinForms and ASP.NET Panels, and Visual Studio integration.
OpenGL / glut GUI that allows easy display of strings on screen using the STL. Multiple screens can be defined using a self explanatory XML file. Callbacks are done using the sigc++ library.
Xul Dev means for Xul development environment. The IDE is intended to design Xul interfaces and to make programs in any programming language. The IDE is written in Scriptol C++ and available in source form and as binary executable.
BTS is a Build Template System designed for building packages for th common packing systems in use by current distributions based on a single XML package description. We are finally restarting development after a long break due to NeOS work.
JMonitoring and NMonitoring are monitoring frameworks for Java and .Net applications, based on AOP (AspectJ and AspectDNG). Data are stored in database, memory or XML and can be consulted with a web console. http://forge.octo.com/confluence/display/JMO
FitNesse.NAntTasks contains a set of custom NAnt tasks to handle starting and stopping the FitNesse server as part of a NAnt script. Future tasks may include running tests and parsing results into XML, plus other utilities.
Af-Arch is an Open Source N-tier framework to build distribuited applications. Its license schema allows Open Source and commercial (closed source) applications. This is the foundation to build an new set of applications in a fast and reliable way.
KAGEfx is a framework to load shader programs based on the OpenGL Shading Language contained within an XML file that holds descriptive metadata about the shader and to replace shader modules on the fly with respect to their level-of-detail metadata.
YAXX is an XML extension to YACC, a well-known public-domain compiler-compiler. This extension allows a program of a YACC grammar to be automatically converted into an XML document.
A parser generator derived from ANTLR with JavaCC like (but not the same) syntax and some new features. It also comes with sample grammars for CSharp, Java, GnuC, Html, XHtml, Xml, ECMA262... etc.
BugEye is an XML-based unit test creation framework. Being XML-based, it can be easily translated to almost any language. The current translations are C#, Java, JavaScript, and Visual Basic. Future translations include C++, Python, Perl, and PHP.
A small, efficient and "easy to use" library to manipulate XML in .Net 2.0 without the support of Style Sheets, scripts or other "WWW-based" XML document requirements.
The XMLCPP library provides the implementation of XmlPull API v1 in C++. It can handle any encoding that are supported by `libiconv'. The parsed results are available in the form of std::wstring. So it can handle all unicode character set.
Lightweight INI file parser written in portable C. Allows easy read/write using plain text INI files, best suggest use is for application configuration strings.
This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...