Showing 633 open source projects for "open external harddisk"

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  • 1
    SMPPSim simulates a Short Message Service Centre (SMSC) that allows interaction with an External Short Message Entity (ESME) using the Logica Aldiscon protocol SMPP. It is intended as a testing tool. SMPPSim is currently hosted by Selenium Software.
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  • 2
    The kUimlRenderer aims to be a library which supports the User Interface Markup Language Specification version 2.0. It renders a user interface in QT 2.1.1 at runtime based on a simple language. It supports linking in external code, and responding to ev
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  • 3
    This is a project about adding persistence into memcache. it create a proxy server between the client and the memcache, and add a BDB(Berkeley DB) or any other db which base on key-value to backup the infomation in memcache to the harddisk.
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  • 4
    Continuous integration and deployment platform for web sites. including (non limitative): - automated unit testing + reporting - rsync deployment over ssh/ftp from svn - database deployment - third party external link resolution
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  • 5

    hemcuveGUI

    hemcuveGUI is a graphical interface for HEMCUVE++

    hemcuveGUI is a graphical interface for HEMCUVE++ (see http://tsc.unex.es/~llandesa/page17/page17.html). More specifically, hemcuveGUI lets you · to collect all the data required by HEMCUVE++, · to manage a materials database, · to call the external executable HEMCUVE++ and · to visualize its results.
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  • 6
    A flexible, modular game engine that can make use of different components (internally developed or existing external libraries) to implement subsystems such as graphics rendering, AI, audio or physics.
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  • 7
    MEX/JNI is a set of bindings between MATLAB and Java using Mathworks' External Interface API and Java Native Interface (JNI).
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  • 8
    QJoystickManager

    QJoystickManager

    Simple joystick management system for Qt

    QJoystickManager is a cross platform joystick management system. Its written in C++ and uses SDL and the Qt framework. QJoystickManager strives to be as easy to use as possible, it implements many features that will ease the interaction between your program and the attached joysticks. This project uses Qt extensively, and as such users need to a have working knowledge of C++ and Qt basics (Signals and Slots and Qt data types).
    Downloads: 0 This Week
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