Showing 565 open source projects for "full system simulator"

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  • 1
    VisLua is a full featured IDE for the Lua scripting language written in Lua. VisLua supports full context debugging, syntax highlighing, and many other advanced IDE features.
    Downloads: 0 This Week
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  • 2
    This sourceforge project is closed until further notice -- CarbonKernel is a RTOS simulator based on event-driven simulation techniques. It mimics real-time operating systems behaviour, allowing to implement and test embedded software on a workstation.
    Downloads: 0 This Week
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  • 3
    NJAMD (Not Just Another Malloc Debugger) protects against all common dynamic memory bugs, without even relinking your executable. It also provides stack trace information, and eventually will include a full GUI interface. NJAMD NEEDS YOUR HELP!
    Downloads: 0 This Week
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  • 4
    This project is aimed at providing a 3-tier-architectured full package that enables to interact from Java application with a database. It is strongly based on the Osage project and adds GUI capabilities.
    Downloads: 0 This Week
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  • 5
    A programming environment currently based in perl. All of the current ideas that are going into the project have been lifted from smalltalk environments, such as the idea of a browser and workspace. This will be a full programming environment.
    Downloads: 0 This Week
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  • 6
    JspApeiWiz is a wizard that generates Java/JSP code for a full maintenance of a database table. It is a very easy to use tool that can be integrated in any Java IDE.
    Downloads: 0 This Week
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  • 7
    This is a very simple simulator for the Microchip PIC16C71. I've used it for various small projects. It has an option video display feature to simulate a software-generated video output, which I used to debug PIC-Pong.
    Downloads: 4 This Week
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  • 8
    A C++ port (a redesign implementation actually) of the CLIPS expert system . This will be done along the lines of the Java port Jess, but full CLIPS backwards compatability will be maintained (even to the API level where possible).
    Downloads: 0 This Week
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  • 9
    A full electronic voting system provided by Artemis Election Technologies, Inc. The system includes several subcomponents, including ballot generation, voting, and electronic poll book software.
    Downloads: 0 This Week
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  • 10
    A Java based simulator for the LC-3 16bit processor used in several CSS classes. (specifically in the book "Introduction to Computing Systems: From Bits and Gates to C and Beyond" (2nd Ed) Moved to GitHub
    Downloads: 0 This Week
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  • 11
    Zen3D

    Zen3D

    Zen3D is a 3D engine and editor for creating games

    Zen3D is a full 3D engine and editor to create games. It supports DX12/11/GL/Vulkan & Metal. It has a bespoke scripting language called ZenScript. It includes RTX support for Raytraced or Hybrid rendering.
    Downloads: 0 This Week
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  • 12
    Software Engineering project. Prototype of a navigation system simulator.
    Downloads: 0 This Week
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  • 13

    FedRAMP 20x Toolkit

    Open-source KSI mappings + OSCAL examples for FedRAMP 20x.

    Boundera/fedramp-20x-toolkit is the practitioner-grade reference for mapping FedRAMP 20x Key Security Indicators (KSIs) to AWS evidence sources. Covers the IAM family (KSI-IAM-MFA, KSI-IAM-APM, KSI-IAM-SNU, KSI-IAM-JIT, KSI-IAM-ELP, KSI-IAM-SUS, KSI-IAM-AAM) and MLA family (KSI-MLA-OSM, KSI-MLA-RVL, KSI-MLA-EVC, KSI-MLA-LET, KSI-MLA-ALA) in depth, with machine-readable YAML mappings, real AWS Config rule references, NIST 800-53 control crosswalks, and per-indicator evidence shapes that...
    Downloads: 0 This Week
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  • 14
    This project aims to provide a full implementation of the GEM VDI & AES API's on a truly multi-tasking, network aware system (Linux Kernel) with the appropriate modifications to support the advanced functionality of the underlying OS.
    Downloads: 0 This Week
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  • 15

    The Engine

    Game creation engine with built-in BASIC interpreter.

    "The Engine" is a game creation engine with built-in classic type BASIC interpreter (as known from old 8-bit computers), screen editor and full-screen editor, using OpenGL and SDL (currently POSIX only, but portable, in principle). It is aimed at game developers with little spare time, and tries to reduce program size with powerful commands that takes as much coding effort off the shoulders of the developer as humanly possible. The BASIC interpreter supports only labels, not line...
    Downloads: 0 This Week
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