Showing 620 open source projects for "cs 3d software"

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  • 1
    GTEngine was started by members of the Game Tutorials web site, www.gametutorials.com, to bring together the various talents and levels of knowledge in the creation of a 3D game engine, and to foster our continued learning in a specific project.
    Downloads: 0 This Week
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  • 2
    The project ASHWOOD has a goal to create an open source Java implementation of graphs, graph related algorithms, and other useful concepts and algorithms of CS, Applied Mathematics, and their applications.
    Downloads: 0 This Week
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  • 3
    A component architecture enabling the creation of run-time extensible/upgradable, scalable, composable networked virtual environments.
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  • 4
    A profiling tool which operates in parallel with the client program, providing an OpenGL based real time 3D visualisation of the profiling data.
    Downloads: 0 This Week
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  • 5
    World Foundry is a 3D level game engine and asset production pathway with over 170,000 lines of code. Originally a commercial product, now released under the GPL. Designed from the beginning to be cross-platform, runs on windows, working on linux port.
    Downloads: 1 This Week
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  • 6
    Recoder.C# is a Java framework for C# program analysis and source code transformation. It computes an easy to use syntactic and semantic program model containing cross references and supports transformation rollbacks and incremental model updates.
    Downloads: 0 This Week
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  • 7
    Emotion Engine is an 3d game engine based on plib of the 3d graphics, lua for the scripting engine and xml for the world files. Originally the engines intent was to demo and create a tutorial on how to use plib for new game developers.
    Downloads: 0 This Week
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  • 8
    VRMoo can be summed up as such: Virtual Reality Object Oriented MUD. I intend VRMoo to be capable of simulating complex environments, allowing real time 3D interaction with these environments, and allowing real time 3D interaction with other users.
    Downloads: 1 This Week
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  • 9
    French and Spanish translations of Crystal Space 3D SDK documentation.
    Downloads: 0 This Week
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  • 10
    A cross-platform, component based application framework for game and simulation development, with the goals of flexibility, extensibility, and performance. Developed for the .NET platform.
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  • 11
    A suicidally ambitious cross-platform reimplementation of UnrealEd and its derivatives.
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  • 12
    Bad Camel Gaming is a collection of arcade games build on the Oasis Framework, the Bad Camel Gaming game framework.
    Downloads: 0 This Week
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  • 13
    sjgui is a gui framework for use in interactive OpenGL applications. The main goal is to provide very easy and fast way to develop portable interactive interfaces, using object-oriented approach. It is easily extendable to suit your needs and is platform
    Downloads: 0 This Week
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  • 14
    TheTool is highy customizable map editor(based on QT) which can be extended via LUA scripts. A first implentation is ready and can be published to the public. The editor is the perfect tool who wants to design some 3d games but don't have time to write
    Downloads: 0 This Week
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  • 15
    JimboVector 3D is a suite of applications and source code which allow 3D application developers to easily implement complex 3D items into their projects. Such items would include character animations and physics, 3D maps, realtime 3D animated cutscenes,
    Downloads: 0 This Week
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  • 16
    Sigel teaches virtual robots to walk in a physical 3D-simulation. It uses the method of "Genetic Programming" to evolve control programs for any robots that come into your mind, visualizes them using OpenGL and exports animations to Povray.
    Downloads: 0 This Week
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  • 17
    The Open Media Toolkit is a C++ platform independent framework destined to the development of real time 2D/3D multimedia applications.
    Downloads: 0 This Week
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  • 18
    Java 3D Game SDK based on J2SE 1.4 and Java 3D 1.3. No native code is used, so this SDK should be portable to all operating systems, which provide the above SDKs. The SDK provides functions from initializing the window till model animating and renderin
    Downloads: 0 This Week
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  • 19
    Procedural Environment Description and Animation Language
    Downloads: 0 This Week
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  • 20
    P4D is a lowpolygon 3D editor and a game environment. With the editor you can modify bonebased 3D models, animations and textures. The game environment (which is also used by the editor) provides simple script-, physic-, particle- engines.
    Downloads: 0 This Week
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  • 21
    spyGLass is an OpenGL call tracer and debugger. It goes a step further than simply using ltrace because it knows what the arguments to the various gl* calls are, and it also knows about OpenGL's error flag.
    Downloads: 0 This Week
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  • 22
    OpenGL based C/C++ dialog, which is drawn on 2D/3D scene. This application provides GUI with themes on all objects (as: Mouse Area, Push Zone, Push Button, Radio Button, Check Box, Scroll, Text Box, List Box, Combo Box, Window and others).
    Downloads: 0 This Week
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  • 23
    Falconer-Try Studios is developing this new gaming engine for 2D, 3D and soon VR environments. It will be best for RTS and FPS games. See the documentation for more data.
    Downloads: 1 This Week
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  • 24
    JViz is a prototype 3d visualization application that was created to help beginning Java programmers understand the structure, design and coding habits of their Java programs, and which parts of their programs need the most improvement.
    Downloads: 0 This Week
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  • 25
    XMUD is a MMORPG implementation in Java. Players can extend the system by creating new objects. The game provides a 3D engine written in Java3D, Persistent state management, synchronization and networking subsystems. Compatible with NWN modules.
    Downloads: 1 This Week
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