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A compiler for a simplified pascal language. It runs in a x86 computer with a Linux-based OS. The purpose of this project is to show how a source code in pascal can be converted to x86 assembly.
Misc packages including a matrix application, a text based minesweeper, and simple console functions bundled to be run from a virtual console. Some packages are independently runnable. http://damf.sourceforge.net/ for more information.
iVSwap is a simple function which can be used as a library and swaps values between two variables in a mathematical way using a classic Boolean algebra law without the need of a buffer!
The advantages of this technique is speed and portability.
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A simple, cross platform performance monitoring application specifically designed to be used with nVidia's instrumented driver and the NVPerfSDK to give a graphical representation of internal GPU counters. Support for non-GPU counters is also available.
yakwailog is a simple logger written in c++. it is very easy to implent in any c++ related project because you just have to include it, initialise it, use and close it.
Chordeus is yet another Chord Pro to PDF converter that creates nice looking guitar chord sheets. You can create single sheets or a whole songbook using the command line tool or a simple wizard-like GUI.
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Protoeditor is a small KDE text editor developed for debugging scripts interactively. The goal is to provide a simple editor supporting a variety of debuggers for different languages. Currently, it supports Perl and PHP.
SAGE stands for Simple Asynchronous Game Engine and is an attempt to implement a multithreaded game engine in C#. For rendering/physics/sound/etc it uses(/will use) open source libraries (like OGRE, ODE, etc) through plugins.
VSGE is a platform-independent, "very simple" game engine based on the SDL and OpenGL libraries. Using unorthodox technologies when appropriate, it strives to make developing non-trivial games simple and fun.
bfv89ru - binary file view
bfv is a small and simple tool for viewing files in binary format. (11101100 01101011 etc) it is easy to use and written in C++.
Extremely simple HTML-based user interface system for standard C++ console applications. Mimics a streaming object whose output is a web page (ie a mix of cout and cin) created during runtime. Existing console applications just need to replace cin/cout.
BuildNumber is a utility to add auto-incrementing build numbers to C/C++ projects. It is written in pure C for maximum portability but can also be used with C++ projects, and should compile on any platform. It is a simple solution and is simple to use.
GlGameGui is a GNU Lesser/Library GPL-licensed simple user interface framework written in C++ and is based on the SDL library, the FreeType library and OpenGl. It is not a complex user interface, only has the basic functions mainly created for games.
The SSTCP protocol permits to establish a simple TCP/IP connexion across multiple AES secured channel. Simple but (/so?) secured and strong cryptographic methods are used. OpenSSTCP is the LGPL implementation of the SSTCP protocol.
Longenis is a simple, powerful object-oriented scripting language incoporating elements of Python, Tcl, Java, and Lua. It is designed to be light, clean, elegant, and cross-platform.
Hyrax is a simple and clean Lisp-derived scripting language. It is fully (yet unobtrusively) object-oriented with optional typing. Written in C++ with the most complete C++ interface of any Lisp-like language.