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Vibe coding tools create cool demos, but Retool helps you build software your company can actually use. Generate internal apps that connect directly to your data—deployed in your cloud with enterprise security from day one. Build dashboards, admin panels, and workflows with granular permissions already in place. Stop prototyping and ship on a platform that actually passes security review.
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guiForth is a customized version of pForth that provides bindings to the FLTK library.
The initial goal is to create a software development system for the Agenda VR3 PDA, but guiForth should be portable to any platform that has FLTK.
Quercus Robusta is re-usable opensource C++ application framework. It supports refcounting GC, flexible polymorphic containers, portable multithreading and GUI.
A free, portable, cross-platform development environment, compiler, framework and tools aimed at easy and hassle-free portable application development.
Atera all-in-one platform IT management software with AI agents
Ideal for internal IT departments or managed service providers (MSPs)
Atera’s AI agents don’t just assist, they act. From detection to resolution, they handle incidents and requests instantly, taking your IT management from automated to autonomous.
iRAD (Ice RAD) is a portable RAD platform for rapidly developing modern and portable applications for the Windows, Mac OS X and Linux operating systems.
A portableC library of common data types and algorithms (such as linked lists, dynamic arrays, binary trees, stacks and queues, base64 encoder/decoder, MD5). Efficient, stable, fast, secure and extremely well documented.
DAT Freight and Analytics operates DAT One truckload freight marketplace
DAT Freight & Analytics operates DAT One, North America’s largest truckload freight marketplace; DAT iQ, the industry’s leading freight data analytics service; and Trucker Tools, the leader in load visibility. Shippers, transportation brokers, carriers, news organizations, and industry analysts rely on DAT for market trends and data insights, informed by nearly 700,000 daily load posts and a database exceeding $1 trillion in freight market transactions. Founded in 1978, DAT is a business unit of Roper Technologies (Nasdaq: ROP), a constituent of the Nasdaq 100, S&P 500, and Fortune 1000. Headquartered in Beaverton, Ore., DAT continues to set the standard for innovation in the trucking and logistics industry.
Simple Portable Memory Management (SPMM) is a small, easy to integrate memory management library for C++. The library emphasizes simplicity of use and implementation while guaranteeing leak free program execution.
CasualSkin is a portable, high level game engine designed for creating 2D casual games. It is a C++ API and has features like resource management, widgets and a scene graph. It is designed to be flexible and easily extendible.
Portable, optimised implementation of Bruce Schneier's 64-bit symmetric block cipher, Blowfish. Includes support for ECB, CBC, CFB, OFB and CTR block cipher modes, weak key detection and parallelisation using OpenMP.
ChameleonSkin is a library interface designed to be used by game engines for portable 2D casual games. If you use ChameleonSkin for your game (engine), it will work on all platforms that have an implementation of ChameleonSkin.
Portable application launcher and updater. Main features: - run any executable - set environment variables - check for application updates - send crash information
The Portable Highly Available Sensors (PHASE) project aims at creating an example application that demonstrates the usage of Application Interface Specification service interfaces of the Service Availability Forum.
SoGui est un toolkit graphique C++ multiplate-forme (Windows/X11). SoGui permet donc de créer des interfaces GUI de façon portable sur Windows, GNU/Linux, *BSD, etc. SoGui est aussi utilisable en C et en Python.
Coypu is an abstract layer, graphic widgets implementation. It is written in C and is highly portable to most architectures and software/hardware backends (X11, Directfb, GLUT, SDL, WIN32). Being fast and light, it's mainly targeted at embedded devices.
Game creation engine with built-in BASIC interpreter.
"The Engine" is a game creation engine with built-in classic type BASIC interpreter (as known from old 8-bit computers), screen editor and full-screen editor, using OpenGL and SDL (currently POSIX only, but portable, in principle).
It is aimed at game developers with little spare time, and tries to reduce program size with powerful commands that takes as much coding effort off the shoulders of the developer as humanly possible.
The BASIC interpreter supports only labels, not line...