Showing 51 open source projects for "video game"

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  • 1
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 1 This Week
    Last Update:
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  • 2
    Platinum UPnP
    NOTE: Source code is now hosted on github at https://github.com/plutinosoft/Platinum. A cross-platform C++ library for discovering, controlling or implementing UPnP devices. Contains sample code for a UPnP AV Media Server, Media Renderer & Control Point. (Platinum is copyrighted by Plutinosoft, LLC. http://www.plutinosoft.com)
    Downloads: 3 This Week
    Last Update:
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  • 3
    Melon

    Melon

    Kinect based controller.

    Melon's purpose is to simplify as much as possible the setup of interactive installation (art, cultural, commercial, etc) as much as possible. It broadcast in OSC 3D pointers. Each pointer can be attached to any of the bone of the skeleton. The interaction area defined for this pointer is attached to another bone of the skeleton, therefore the visitor is free to move in the space defined. Video tutorial: https://vimeo.com/73297050 Developped by http://www.numediart.org [!] >...
    Downloads: 0 This Week
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  • 4
    WAGL is a cross-platform, object-oriented video game development library. It aims to not only include simple access to the target system's UI, but also a fairly comprehensive library of commonly used data structures and algorithms for game development.
    Downloads: 0 This Week
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  • 5
    GP2X Hardware Library
    Library which allows developper to access the hardware features of GP2X (personal entertainment player created by a Korean company: GPH). Software emulation is provided on PC through SDL.
    Downloads: 0 This Week
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  • 6
    simpleJ emulates on your PC a simplified computer: a retro-style video game console that lets you understand how a computer works and write your own video game programs.
    Downloads: 3 This Week
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  • 7

    Blackspirit Graphics

    A cross-platform Java 2D graphics library using OpenGL.

    A hardware accelerated Java 2D graphics library designed for cross-platform games, providing a powerful but simple interface. It focuses on real-time applications but can also be integrated into graphical user interfaces. The implementation uses JOGL (OpenGL).
    Downloads: 0 This Week
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  • 8
    Levana
    Levana is Lua-based cross-platform integrated scripting environment. It realizes high level multimedia application or video game creating with very short coding. Just for a fun and an ease!
    Downloads: 0 This Week
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  • 9
    C# SDL
    SDL.NET is a set of object-oriented .NET bindings for the SDL gaming library and provides high-level access to audio, keyboard, mouse, joystick, TTF fonts, various image formats, sound mixing, MPEG-1, and 2D video framebuffer.
    Downloads: 32 This Week
    Last Update:
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  • 10
    The syBR Engine is a multi-platform game engine written using C++. It's aim is to extensively use plugins in order to allow easy implementation of new engine parts (such as various sound API, new GUI widgets...).
    Downloads: 0 This Week
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  • 11
    Lunar aims to be a cross-platform engine geared towards developing two-dimensional video games. In addition to Lua-based scripting, planned features include support for interchangeable graphics, image and audio libraries, and a fully-featured editor.
    Downloads: 0 This Week
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  • 12
    A cross-platform BASIC language system to go with video games and RPGs. Comes with a Virtual Machine, so object code is multi-platform compatible
    Downloads: 0 This Week
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  • 13
    CthughaNix is the reincarnation of Cthugha-L, a Linux port of one of the first audio visualization software packages, known as "An Oscilloscope On Acid".
    Downloads: 0 This Week
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  • 14
    The CRT X-Y library (libcrtxy) is meant to be used by video game programmers who wish to create games in the style of vector graphics arcade games of the late 1970s and early 1980s. (Tempest, Star Wars, Battle Zone, Star Castle, etc.)
    Downloads: 0 This Week
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  • 15
    Objective-3D is a video-game library developped by Dream Overflow. It works on PC and Machintosh, and it is developped for Windows, Linux and MacOSX plateforms. Developed in C++.
    Downloads: 0 This Week
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  • 16
    Playputer SDK is open source C/C++ framework whose purpose is to help development of virtual machine libraries for playing casual games.These libraries emulate classic home computers, video game consoles,and other hardware or software systems.
    Downloads: 0 This Week
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  • 17
    hiperGL - Is a 2D OpenGL hardware accelerated blitter, graphic loader, frame manager, a DIV like sprite system, and more utilities for creating video games. It works under SDL. It's portable, and easy to use.
    Downloads: 0 This Week
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  • 18
    SIGE - Simple Imperative Game Engine SIGE is a toolkit for game creation with OpenGL. At the moment suport for menus, textures, keybindings and configuration files is working. The project plans to include audio and video at a later time.
    Downloads: 0 This Week
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  • 19
    BooGame is an object oriented CLS-compliant, 2D game engine framework that provides high-level hardware accelerated video, audio, keyboard, mouse, embedded scripting and many image formats. Written in C#, BooGame targets .NET 1.1, 2.0 and Mono platforms.
    Downloads: 0 This Week
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  • 20
    Binutils, gcc, gdb and glibc re-targeted for MIPS R3000R and R5900 as shipped in PlayStation and PlayStation 2 video game consoles, both from Sony Computer Entertainment Inc.
    Downloads: 0 This Week
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  • 21
    RealmForge (now Visual3D Game Engine)

    RealmForge (now Visual3D Game Engine)

    1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor

    The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
    Downloads: 13 This Week
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  • 22
    Roc's purpose is to serve as a tool for those who know little about programming. It strives to create RPGs similar to those on your video game console. Roc is written in Python and wxPython. It will support all platforms compatible with wxPython.
    Downloads: 0 This Week
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  • 23
    Nak is a video game compiler, based on lua. With his dll system, you can made your own functions for nak. For now, only 2d system will be added.
    Downloads: 0 This Week
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  • 24
    Adgali is a library for game programmation. It will provide: GUI interface, 2D graphics management with planes, sound and music management, video streaming. The underlying layer is the SDL library for low level access.
    Downloads: 0 This Week
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  • 25
    This is the beginning of a project I would like to enlist the help of developers. nothing exists for a rather sureal, low grade weather, rainy, pt. pleasant video game with dimensional interplay and UFO's invading and beings such as mothman.
    Downloads: 0 This Week
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