Showing 263 open source projects for "sdl"

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  • 1
    Escape Towards The Unknown GPL

    Escape Towards The Unknown GPL

    General Purpose Engine for Graphic Adventures.

    Escape Towards The Unknown is a graphic adventure (like Monkey's Island) written in C with SDL support. Main feature are: brand new user command language interface; support for digitalized dialogues in many languages.
    Downloads: 4 This Week
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  • 2

    Jainja

    Jainja is a JVM (Java Virtual Machine) written in Java

    Jainja is a JVM (Java Virtual Machine) written in Java. The VM is developed by using the smallest possible subset of Java in order to run on top of multiple environments : Java SE, JavaME, Android, Javascript, and even natively.
    Downloads: 0 This Week
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  • 3
    Agar

    Agar

    Cross Platform GUI Toolkit

    Agar provides a base GUI framework and a standard set of widgets from which graphical applications can be built which run natively under X11, Windows, MacOS, SDL and others. It takes advantage of texture and GPU acceleration wherever available. Agar can also attach to an existing framebuffer, SDL or OpenGL context and operate as a self-contained window-manager. It includes a standard library of general-purpose widgets, and is also designed to be extended externally. New widgets can be implemented as part of an application or library. ...
    Downloads: 0 This Week
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  • 4
    TuxCap Games Framework
    The TuxCap Games Framework is a GNU/Linux and Mac OSX port of the PopCap Games Framework used for 2D game development. It comes with PyCap Python bindings, a fast 2D physics engine, a particle engine, widgets and many documented examples.
    Downloads: 0 This Week
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  • 5
    Graphics primitives (line, circle, rectangle etc.) with AA support, rotozoomer and other drawing related support functions wrapped up in a C based add-on library for the Simple Direct Media (SDL) cross-platform API layer.
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    Downloads: 13 This Week
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  • 6
    SmallBASIC
    SmallBASIC is a fast and easy to learn BASIC language interpreter ideal for everyday calculations, scripts and prototypes.
    Downloads: 15 This Week
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  • 7
    X11-Basic

    X11-Basic

    A BASIC interpreter and compiler with graphics.

    X11-Basic is a dialect of the BASIC programming language with graphics capability that integrates features like shell scripting, cgi-Programming and full graphical visualisation into the easy to learn basic language on modern computers.
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    Downloads: 35 This Week
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  • 8
    Apollo CLI

    Apollo CLI

    Tooling for development and production Apollo workflows

    Apollo CLI brings together your GraphQL clients and servers with tools for validating your schema, linting your operations for compatibility with your server, and generating static types for improved client-side type safety. Over time, your graph evolves to incorporate data from more and more parts of your organization. Apollo Federation is the industry-standard open architecture for distributing your graph across multiple services, enabling different backend teams to maintain different...
    Downloads: 1 This Week
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  • 9
    Nexus

    Nexus

    Code-First, Type-Safe, GraphQL Schema Construction

    Declarative, Code-First GraphQL Schemas for JavaScript/TypeScript. GraphQL Nexus' APIs were designed with type-safety in mind. We auto-generate type-definitions as you develop, and infer them in your code, giving you IDE completion and type error catching out of the box! Nexus can work with existing graphql-js types when constructing its schema. The generated schema works with your favorite tools like Apollo Server or GraphQL middleware. GraphQL Nexus is a declarative syntax layered on the...
    Downloads: 0 This Week
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  • 10

    Wheefun Math Library

    A C/C++ library for performing mathematics.

    The Wheefun Math Library (WFMATH) is a library that contains extended mathematical functionality not included in C89 and C++98. It aims to portably provide this functionality for projects which may require them. It uses an object-oriented framework, utilizing a SDL-style dispatch tables in C and special wrapper classes in C++. It is also designed so that new bindings to other languages can be written with effort.
    Downloads: 0 This Week
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  • 11
    QB64

    QB64

    BASIC for the modern era

    QB64 is a modern self-hosting BASIC compiler that brings classic QBasic/QuickBASIC programs into the modern era. It enables legacy code to run on today’s operating systems with minimal modifications, while also introducing new commands and libraries for multimedia, networking, and 64-bit computing. QB64 compiles to C++ and includes a built-in IDE, making it accessible for beginners, hobbyists, and retro programming enthusiasts. It aims to preserve the ease and nostalgia of BASIC while...
    Downloads: 103 This Week
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  • 12
    TinyGL

    TinyGL

    The penultimate portable graphics library

    tinygl is a lightweight, software-based OpenGL implementation originally written by Fabrice Bellard and modified here for modern learning and development purposes. It implements a subset of OpenGL 1.x features and provides a minimal yet functional rendering pipeline with no reliance on graphics hardware. tinygl is an ideal resource for educational purposes, embedded development, or rendering in software-only environments. Its simplicity and compact codebase allow developers to study how 3D...
    Downloads: 1 This Week
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  • 13

    Libraries for SDL 2

    Development of useful third-party libraries for use with SDL 2.0

    The goal of this project is to develop useful third-party libraries for use with the newest version of the Simple DirectMedia Layer API. These libraries are not official SDL libraries, and this project is not directly affiliated with official SDL development.
    Downloads: 0 This Week
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  • 14

    WonderGUI

    GUI library for games and multimedia.

    WonderGUI is a Graphical User Interface Toolkit written in C++. Just like other, GUI toolkits such as Qt, GTK, MFC, Swing etc it provides a user interface for your program with buttons, checkboxes, menus etc. What makes WonderGUI different from other GUI toolkits is that it doesn't have a standard look and feel, instead it is made to bring your own unique user interface to life with the widgets and layouts that you design. WonderGUI is also built for easy integration into an existing...
    Downloads: 0 This Week
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  • 15

    lpi (Lode's Programming Interface)

    Now maintained at https://code.google.com/p/lpi/

    This version is outdated, the latest version of this and LodePNG are at https://code.google.com/p/lpi/
    Downloads: 0 This Week
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  • 16
    zCharter
    Charting tools, backtesting tools, and data visualization tools for the most popular cryptocurrencies.
    Downloads: 0 This Week
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  • 17
    Graphcool Framework

    Graphcool Framework

    Graphcool is an open-source backend development framework

    Graphcool was an open-source framework for developing and deploying GraphQL-based backends. It acts as a “backend-as-a-service / framework” that lets you define your data model via GraphQL SDL (Schema Definition Language), and in turn generates a GraphQL CRUD API, supports nested mutations, filtering, pagination, and real-time subscriptions. Graphcool separates the business logic from stateful storage components, allowing the stateful parts (database, subscription engine) to scale independently and giving flexibility in how you compose your system. ...
    Downloads: 0 This Week
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  • 18

    geeny

    scriptable game engine with built-in support for 2D graphics and sound

    Geeny is a scriptable game engine with built-in support for 2D graphics and sound. The scripting language is object oriented, high performance is attainable by using vector and array operations. Win32 C++, full portability planned in the future.
    Downloads: 0 This Week
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  • 19
    ScummVM

    ScummVM

    A cross-platform interpreter for many point-and-click adventure games

    ScummVM is a cross-platform interpreter for many point-and-click adventure games. This includes LucasArts SCUMM games (such as Monkey Island 1-3, Day of the Tentacle, Sam & Max, ...), many of Sierra's AGI and SCI games (such as King's Quest 1-6, Space Quest 1-5, ...), Discworld 1 and 2, Simon the Sorcerer 1 and 2, Beneath A Steel Sky, Lure of the Temptress, Broken Sword 1 and 2, Flight of the Amazon Queen, Gobliiins 1-3, The Legend of Kyrandia 1-3, many of Humongous Entertainment's...
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    Downloads: 79 This Week
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  • 20

    Various emulators and experiments

    Atari 2600, C64, Python, 3D engines and rock'n roll

    MVE is an acronym for Modular Virtual Engine. It provides an interface for programming and running (your own) units (virtual machines), each unit consisting of several modules (CPU, Video, Audio, Input, Drive, et cetera). Furthermore the Modular Virtual. This project has been frozen because of lack of motivation. But what you will find here, is a lot assembly code for the Atari 2600 and C64, experiments with 3D math on Python.
    Downloads: 0 This Week
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  • 21
    Gambas
    A Graphical Developement Environment based on a Basic Interpreter with object extensions.
    Downloads: 25 This Week
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  • 22
    reacTIVision
    reacTIVision is a computer vision framework for the fast and robust tracking of markers attached on physical objects, and the creation of multi-touch surfaces. It was designed for the rapid development of table-based tangible user interfaces.
    Downloads: 40 This Week
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  • 23

    FLSDK

    Build System for FLDIGI Applications

    ...Included in the scripts, is the ability to install and manage MXE Cross. MXE ( M cross environment ) is a Makefile that compiles a cross compiler and cross compiles many free libraries such as SDL and Qt, FLTK and many more. FLSDK uses MXE to build ( compile ) both Win32 test binaries and the NSIS installer associated with each application.
    Downloads: 0 This Week
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  • 24
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain.
    Downloads: 9 This Week
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  • 25

    RPi-64

    computer simulation for my raspberry pi

    Pi64 is not an emulator, it just mimics the 80's classic 8bit computers with SDL based graphics and RtAudio based sound. The fullscreen editor for shell and the built-in program editor help you create your own programs and games. Programming language is LUA, but Pi64 is open for any library plugins written in your favourite language. Source was written in pure C, so should compile on Windows, Mac OS X and Linux without issues.
    Downloads: 0 This Week
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