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Game Conqueror HAS BEEN MOVED TO:
http://code.google.com/p/scanmem/
Game Conqueror is a graphical game cheating tool (memory modifier) under Linux, whose main target is to provide functions and user-feelings of CheatEngine. Game Conqueror is written in PyGTK and using scanmem as its backend.
A replacement STL implementation more suited for game development efforts, this project aims to create a cross platform STL library with the speed and memory management features that a modern console or PC game typically require.
Origin is a evolver for the programming game Corewars. Part of this project is a modified MARS (Memory Array Redcode Simulator) written in C especialy for evolvers. With SWIG its going to be very easy to use in different languages.
The RPG Maker Collegial project aims to offer a set of tools and standards to help unite developers using Sphere, RPGMaker200, GameMaker, OHRRPGCE, and other engines by identifying common development trends in each domain and uniting common elements.
Mallard is a graphical game design package, akin to many applications for Windows such as The Games Factory, RPG Maker, GameMaker, etc. It is written in Python with wxWidgets and PyGame, and therefore should support any OS which supports Python and SDL.
A simple project for use with SDL that loads a zipfile into memory and automatically converts all known files (such as text, graphics, fonts, and sounds) into data that is ready to be used in a game or multimedia project. It is the SDL equivalent of an A
[This project is not under active development any more] Gamadus intends to create an alternative for the GameMaker by Mark Overmars. It will be mostly compatible to it's features and the GML scripting language, compiled instead of interpreted, and