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OpenGL based C/C++ dialog, which is drawn on 2D/3D scene. This application provides GUI with themes on all objects (as: Mouse Area, Push Zone, Push Button, Radio Button, Check Box, Scroll, Text Box, List Box, Combo Box, Window and others).
Game creation engine with built-in BASIC interpreter.
"The Engine" is a game creation engine with built-in classic type BASIC interpreter (as known from old 8-bit computers), screen editor and full-screen editor, using OpenGL and SDL (currently POSIX only, but portable, in principle).
It is aimed at game developers with little spare time, and tries to reduce program size with powerful commands that takes as much coding effort off the shoulders of the developer as humanly possible.
The BASIC interpreter supports only labels, not line...