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StrMatch is a simple java program, created for educational purposes, that allows user to test a great part of string matching algorithms.
An intuitive user interface shows each algorithm step accurately...
Spineless is a generic cross-platform 3D game engine implemented in Python. Focus is on flexibility, clean design and ease of use, not pure speed or bleeding edge graphics.
VSGE is a platform-independent, "very simple" game engine based on the SDL and OpenGL libraries. Using unorthodox technologies when appropriate, it strives to make developing non-trivial games simple and fun.
Workflow4J is a java based workflow execution engine and development framework. Unlike many existing workflow frameworks and tools, Workflow4J is designed to be used in a variety of contexts. Workflow4J can be run as a stand alone application or embedd
GUI Generator creates screens folks can use 2 do CRUD (create, review, update, delete) on tables in a DB. Makes fully internationalized & accessible screens so users can search, edit, run reports & much more. Help buttons work! Uses any DB w/JDBC drivers
dotLucene/Lucene.Net is the .NET implementation of the Lucene full-text searchengine library. Lucene.Net is now under ASF. It's new home is located here: http://incubator.apache.org/projects/lucene.net.html.
An applicationserver and a clientframework with an extended generic workflow engine. Workflows can easiliy be defined in a graphical manner and a "lego" principle, small "atoms" can be put together to a complete application. An E/R tool is included
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MyWorld is an open virtual reality and game engine. It is written and usable in C/C++. It has own abstract layers for Graphics and Physics. Actually we use Irrlicht for 3D-Rendering and GUI, and ODE for Physics. It is smart, powerful and easy to extend.
PileWorks provides the organizational structure for coordinating several different projects which approach some aspect of Pile Technology. PileWorks defines a set of interfaces and implements some basic infrastructure for Pile engines and agents.
QLONIC is metadata engine framework for building objects based on description language like xml or a database schema.
QLONIC offers his first implementation of building AWT/Swing interfaces or components.
JarSearch is an Eclipse plugin that integrates gracefully into the Eclipse Search extension points. It enables Java developers to quickly locate jar files that contain a given class file (binary/source) or properties file. It supports embedded jars.
Zeus provides a graphical environment to build distributed agent systems. A rule engine, planner and visualisation tools are included. The released version contains some extensions for the DAML semantic web project, Web Services integration features, a
GameGuts is a collection of low-level services for game development. It is not a game engine; it is a foundation on which to build an engine. A DLL with a C API, targeted at higher-level languages. Includes bindings for .NET, more to come.
Cross platform visual javascript for building native desktop applications on Windows, Linux, and Mac OS X. Includes a core runtime engine and graphical IDE.
Kool Object-oriented Game Engine aims to be the best free 2D game engine & RAD available. The RAD eases game development for good artists with little programming skills. The engine is written in C and SDL, while RAD is in Gambas. See further in home page
The Netrinjo Engine is a SDL and OpenGL based game engine. It supports many classes for a graphical user interface, peer-to-peer and client-server networking and simple HTTP server functionality. Currently the engine is working under Linux.
JAPIViewer is a 100% pure Java API Viewer to browse and search and view HTML based API documentations created with javadoc. Documentations could be loaded either from the local filesystem or from the internet.
The CCC Language is yet another programming language. It is platform-independent, compact, and robust. Supports many SQL engines, has own ISAM DB engine, has terminal mode and more UI-s, is object-oriented, but it is compiled and not interpreted.
The zX Framework : A java based single strike development framework. The framework is based on the theory of self-describing objects that allow separation of 'what' from the 'what with' (e.g. 'search form' for 'client') and thus allow
The text editor for the frantic developer. Uncommon features in a common, cross-platform (unix, win32) setting. Written in tcl/tk, tease offers basic encryption, fast commenting/uncommenting, search/replace including regexp, unlimited undo/redo & more.
High level OpenGL framework and game engine for REALbasic. Goal is to create an API with REALbasic's easy of use while maintaining OpenGL's versatility; along with a general use game engine.
An engine/framework for isometric games (like japanese RPGs) for mobile devices supporting J2ME (MIDP 1.0). This engine will manage maps, objects and characters.
A full Action-RPG using this library is going to be released... Stay tuned...