Showing 383 open source projects for "java memory game"

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  • 1
    The welofunc project will develop a load and fuctional test tool for web applications with special focus on J2EE applications. Besides load and functional tests server monitoring will be included (CPU load, memory usage of the J2EE application server)
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  • 2
    Wolfram is a cross-platform game engine intended for point-and-click adventure games. It also includes a framework for creating your own adventure games.
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  • 3
    PerPojo combines Pojos (Plain old java objects) and persistence without the need of a database or something like this. It caches all objects in memory and save them to a file using serialization.
    Downloads: 0 This Week
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  • 4
    A set of classes and tools aimed at making it easier to develop MIDlet games (J2ME MIDP 2, for cellullars, PDA:s...) Classes include extended sprites and maps, tools will be a mapeditor and a spriteanimator.
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  • 5
    A Web Online RPG Game Libaray.
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  • 6
    Java 3D Game SDK based on J2SE 1.4 and Java 3D 1.3. No native code is used, so this SDK should be portable to all operating systems, which provide the above SDKs. The SDK provides functions from initializing the window till model animating and renderin
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  • 7
    The xmliter package provides an API for processing XML data that is easier to use than SAX or DOM, performs almost as well as SAX, and works with large documents that won't fit into memory using DOM.
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  • 8
    P4D is a lowpolygon 3D editor and a game environment. With the editor you can modify bonebased 3D models, animations and textures. The game environment (which is also used by the editor) provides simple script-, physic-, particle- engines.
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  • 9
    Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
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  • 10
    This is a pure java implementation of the Motorolla 68000 processor with the ultimate intention of having it as a basis to use in console game emulation.
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  • 11
    A simple project for use with SDL that loads a zipfile into memory and automatically converts all known files (such as text, graphics, fonts, and sounds) into data that is ready to be used in a game or multimedia project. It is the SDL equivalent of an A
    Downloads: 0 This Week
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  • 12
    The Tiny Grasshopper Cache Store provides a memory based, least recently used (LRU), thread-safe caching mechanism that can openly cache any Java Object. The cache store is easy to use and doesn't require any setup.
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  • 13
    XMUD is a MMORPG implementation in Java. Players can extend the system by creating new objects. The game provides a 3D engine written in Java3D, Persistent state management, synchronization and networking subsystems. Compatible with NWN modules.
    Downloads: 2 This Week
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  • 14
    Lyophilizer helps developers create systems of JavaBeans without worrying about different persistent/transactional/secure back ends. It is evolving into JDO and currently supports JDBC, EJB and in-memory storage.
    Downloads: 0 This Week
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  • 15
    jsh is a pure java application launcher shell. It provides support for java webstart applicactions, user commands scripts, aliases. It runs all java applications (even .jnlp !) in the same JVM, thus saving memory. It will have an small GUI, automatic ap
    Downloads: 0 This Week
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  • 16
    A role playing game engine in Java along with necessary design tools to allow even beginner game designers to start into the world of game development and design. Based loosely on early Final Fantasy engines with enchancements.
    Downloads: 0 This Week
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  • 17
    The purpose of this "General Game Framework" is to make easier and speed up the development of a wide range of games. The main goal is to be simple, flexible and well documented. It's like a High level (above graphics and sounds) library for games.
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  • 18
    This package provides an acceptable middle ground between SAX and DOM techniques for parsing XML. It provides DOM events in a SAX-like manner. Thus, the application can handle elements without storing the entire DOM tree in memory.
    Downloads: 0 This Week
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  • 19
    EnJoy GameKit Development Project. It's written in C++. But foundation and it's APIs are much like as OPENSTEP or Java API. We want to many OpenSource developers develop their game in Cross Platform Environment.
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  • 20
    Sente is a 3D Java Game for Programmers. In the game, "Robots" duel in an Arena using various weapons (missiles, bullets,etc..). To play, you simply subclass an abstract java "RobotController" class. This class is then dynamically loaded into the game.
    Downloads: 0 This Week
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  • 21
    EGC is a garbage collector designed for embedded systems. It is fully concurrent and can bound its runtime. It runs in fixed memory spaces. It works with GCJ and with C/C++ programs.
    Downloads: 0 This Week
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  • 22
    Poker Game for 5 Players or Computers (Artificial Intelligence) written in Java with TCP/IP Networking
    Downloads: 0 This Week
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  • 23
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  • 24
    Ataraxia will provide a generic internet gaming framework in java. Board, table, card games will be easy to be developed! bridge, hearts, spades, rummy, go, connect-4, chess, checkers, monopoly, risk, mahjong and more will come! JXTA P2P will be tested.
    Downloads: 0 This Week
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  • 25
    JOMS is an extremely lightweight, simple Java Enterprise Service Bus. While similar to MULE and MINA, it can be run in a small memory environment or in an embedded server environment. It can also be transparently networked or clustered.
    Downloads: 0 This Week
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