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QBlock is a cross-platform rapid-prototyping game design engine written in C++, SDL and OpenGL. Features game asset management, scrolling tilemaps, particle systems, 3D model support, Lua scripting and more.
(The Bliki engine Wikipedia API now moved to http://code.google.com/p/gwtwiki ). Eclipse plugin: Converts Wikipedia syntax to HTML. Features: syntax highlighting, content outline&assist, templates, HTML preview&insert, Java/PHP link2wiki, PDF creation.
This will be to bring a GUI (Graphical User Interface) to the Java Pathfinder (JPF) so that developers can easily have JPF run through their programs and search for possible runtime exceptions in their java programs.
NeuronDotNet is a neural network engine written in C#. It provides an interface for advanced AI programmers to design various types of artificial neural networks and use them.
Joone is a neural net framework written in Java(tm). It's composed by a core engine, a GUI editor and a distributed training environment and can be extended by writing new modules to implement new algorithms or architectures starting from base component
Allegiance is a 3D space shooter/sim with support for up to 200 players, with distinct research paths, a dedicated commander position, RTS style 3D interface and teamwork-based gameplay style. http://en.wikipedia.org/wiki/Allegiance_(computer_game)
The CMS-Bandits is a set of php scripts, with online html editor, calendar, searchengine, rss reader, revision log, personal nickpage, comment system, webcrawler and even more.
OpenFrag is an Open Source, multi-platform game. It plays in a medieval environment where Orcs and Humans fight to the death in a multiplayer session. Compile instructions and dependencies can be found on the following wiki page: http://wiki.openfrag.org
Application provide indexing and searching capability using Inverted File & TVSM methods. Also provide native integration with UNIX based indexing service also GoogleBase & YouTube search via Atom feeds.
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vhdPLUS Development Framework is a modern, fully component oriented simulation engine and middleware solution created by and reflecting many years of the R&D experience of both the MIRALab, University of Geneva and VRlab, EPFL labs in the domain of VR/AR
This project is designed to optimize searchengine results by managing your web server sitemaps. The software combines both command line processes and a web user interface with a highly configurable architecture.
A modular engine written in Java, that offers simple interfaces & services between modules. Add new modules by yourself or manage modules & versions in the application itself. This application brings frameworks for developper tasks for Swing, AWT or SWT.
LITS is a game development engine, which offers basic implementations of the most needed interfaces: Graphic, Network, Sound and Input. All interfaces have several (parts plattform independent) wrappers which can be choosen as needed.
SandR is a Recursive Regex Search and Replacement utility. It works on files or directories recursively. It supports Java-style Regular Expression in Search terms; it supports auto-detection of character encoding of the files. SandR is written in Java.
BaseMovil is a framework for fast development of J2ME applications: a powerful J2ME database engine, a scripting engine and an ui toolkit which is fully integrated with both and allows xml view definition. The framework handles device differences/bugs.
cross-platform game/multimedia development core engine written in C/C++. It supports Windows, OSX, Linux, Xbox360, and PS3, allowing the use of both DirectX 3D and OpenGL. please vist www.enside.net/hydra
A free rendered GUI library providing windowing and widgets for the easy creation of HUDs for games. It supports themes/skinning, XML-based configuration, and works with any graphics API or rendering engine including Axiom, Irrlicht, and SDL.NET.
Omorphia is a graphic, multimedia and gaming library containing Delphi and Freepascal components to simplify multimedia based apllication development on W9xNT and Unix platforms including support for various graphic and sound interfaces and libraries.