Showing 383 open source projects for "conky-lua"

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  • 1
    A cross-platform multimedia library aimed at supporting a wide range of programming languages. It exposes a set of C APIs used to generate high-level object-oriented bindings for supported languages at compile-time.
    Downloads: 2 This Week
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  • 2
    BDK
    BDK: XBERRY DEVELOPMENT KIT CONICSOFT(NINGBO) CO,.LTD. This project moved to FreeBDK.sf.net
    Downloads: 0 This Week
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  • 3
    The mistletoe parser library.
    Downloads: 0 This Week
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  • 4
    luabind is a library, inspired by and similar to Boost.Python, that helps you create bindings between C++ and Lua. It has the ability to expose functions and classes, written in C++, to Lua.
    Downloads: 10 This Week
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  • 5
    SloppyVM is an odd virtual machine for SloopyASM, a ZASM type lanuage that is similiar to assembly. It as 2 parts: the compiler and interperter.
    Downloads: 0 This Week
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  • 6
    LuaNotify is inspired on many libraries that do event dispatching, like py-notify, GSignals, QT event system, wxWidgets event system, etc. Making easier to implement lua software using Notifier/Observer pattern.
    Downloads: 0 This Week
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  • 7
    OpenGDK is short for Open Game Development Kit. It's supposed to be a plug-in BASED (it's different from OGRE. OGRE is plug-in friendly), cross-platform, open source, general purpose (2D, 3D, client, server, editor), game development kit.
    Downloads: 0 This Week
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  • 8
    Modalbox is a plugin for AutoPlay Media Studio that allows you to embed modalbox functionality into your applications.
    Downloads: 0 This Week
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  • 9
    LuaDist
    LuaDist is a CMake built module distribution and deployment tool for the Lua programming language. It aims to achieve zero configuration runtime environment for Lua modules and libraries be it source or binary.
    Downloads: 0 This Week
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  • 10
    The TORUS framework project aims to provide a complete application lifecycle management environment (from requirements to tests), supporting most common platforms and programing languages, and centered on one main concept: Think Once & ReUSe!
    Downloads: 0 This Week
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  • 11
    Property/configuration mechanism for high-performance C++ applications. Similar to but more flexible than Java properties. Property settings provide type safety, expressive error messages and full-featured expressions. Based on the Lua language.
    Downloads: 0 This Week
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  • 12
    Lunar aims to be a cross-platform engine geared towards developing two-dimensional video games. In addition to Lua-based scripting, planned features include support for interchangeable graphics, image and audio libraries, and a fully-featured editor.
    Downloads: 0 This Week
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  • 13
    Create Web Appliaction by XML Script for JAVA.
    Downloads: 0 This Week
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  • 14
    Perlish C++ Library for lazy developers.
    Downloads: 0 This Week
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  • 15
    LOVE is a free 2D game engine which enables easy game creation in Lua.
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    Downloads: 32 This Week
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  • 16
    Objective Lua is a dialect of Lua extended with syntax borrowed from Objective C to add object orientation support.
    Downloads: 0 This Week
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  • 17
    Scripting languages for the D language.
    Downloads: 0 This Week
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  • 18
    Networking and sockets in scripting languages is difficult and often overcomplicated! Monasic is a server daemon (service) which does all the low level work to create a simple message-based environment, allowing easy access to networking via scripts.
    Downloads: 0 This Week
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  • 19
    Fast prototyping environment in Lua for GUI, DSP and ANN development. Based on lqt, lfann, and our code. Goal minimal build dependencies. Only contains what we or any contributor needs.
    Downloads: 0 This Week
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  • 20
    Hinge3D is an component based message system developed for rapid game prototyping, game development and game design testing. Is has semi automated multithreading and uses different open source projects as codebase, like Ogre3D,OIS,Lua and Boost.
    Downloads: 0 This Week
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  • 21
    Framework and set of object-oriented and/or generic libraries designed for games and virtual reality simulations. Abstracts interfaces of APIs and provides additional general and high-level functionality for rapidly creating solid applications.
    Downloads: 0 This Week
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  • 22
    Project mlubind is a cross-language(C++ to Lua) binding library. It's usage concepts were taken from luabind library. This project is an attempt to create a new implementation, that has all luabind functionality and takes much less time to compile.
    Downloads: 0 This Week
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  • 23
    OS-Portable game engine. Uses STL and boost, OpenGL as it's main renderer, OpenAL as main sound device, SDL for input and window handling and Lua for scripting.
    Downloads: 0 This Week
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  • 24
    Zen Worlds is an object oriented C++ virtual worlds / MMO game engine framework. This project includes Zen Engine game engine client, Zen Enterprise, an Enterprise Service Bus, and a C++ Application Server, and Zen Studio, a game development IDE.
    Downloads: 0 This Week
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  • 25
    This is a game engine that helps game developer to produce game easier.It is writen in C++ and all of the functions are fixed into classes as the engine is designed in the method of Object-Oriented.
    Downloads: 0 This Week
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