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ika is a game engine designed to allow one to make a console style RPG with a minimum of code, while allowing one who is willing to code an impressive level of power over the look and feel of one's project, thanks to the embedded Python interpreter.
A 3D engine for virtual globes designed to illustrate engine design and rendering techniques described in our upcoming book. OpenGlobe is written in C# and uses OpenGL 3.3 core profile (via OpenTK).
OpenGlobe is now also on GitHub: https://github.com/virtualglobebook/OpenGlobe
Tinara is a media production system, currently composed of a basic revision control and archival system (DaMarcus), a build system (Alice), an audio playback engine (Tape), and a graphical audio recording and editing application.
Smart Id3 Tag from filename. Rename file from Tag. Full Regex Search & Replace. Intuitive parsing. Smart file numbering. Artist Album report. Split compilation album. Configurable text processing. mp3, flac, ogg, mp4, m4a, mp4p + more. Java.
LaTeX editor written in Objective Caml (OCaml) with the GTK+ toolkit. It provides multi-document interface, syntax highlighting, code completion, UTF-8 support, plugins, customizable GUI, regexp-based find and replace and more...
Software Process Model Suite is a toolset for modeling and simulate software process models. Is composed by: 1. a simulator engine; 2. a modeling tool based on SPEM, that uses model transformation approach; 3. a visual graphical simulator.
Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
Snack combines a high-level object oriented language (think JavaScript) with a bytecode execution engine. An example air traffic control game (a port of the classic ATC) and a text adventure framework are included.
Lucene-based search library that leverages on the Spring framework to provide easily configurable searches with little or no intrusion in the application code. You can create indexes from any collection of POJOs and benefit from event-triggered updat
BZK is a set of tools to help creating games for mobile devices. Graphics are simple but enough to create good games. This suit maybe not be suitable for very intensive games or near-photorealistic graphics. For everything else, welcome.
Torque Integrated Development Environment (TIDE) is a free, cross-platform IDE for Torque Game Engine scripting. It is implemented in Java as a plug-in for the jEdit text editor and contains plugins for function browsing, code completion, script debuggin
UCD Analyzer is a tool for analyzing websites usability (as well as accessibility, searchengine optimization). It uses set of configurable rules to generate usability report.
Neuroph OCR - Handwriting Recognition is developed to recognize hand written letter and characters. It's engine derived's from the Java Neural Network Framework - Neuroph and as such it can be used as a standalone project or a Neuroph plug in.
MOCASEngine is a java UML state machine engine library for executing embedded UML state machine models. MOCASEngine works with Eclipse EMF. It has a full support of composite/orthogonal states, completion transitions, guard, hierarchy of signals, ...
Spring3D enables the object-oriented creation and manipulation of 3D geometry running on top of most 3D API (i.e. JOGL or Android's OpenGL). The reference engine is based on Java3D and is in the application process for being made a Spring Extension.
jBingAPI is a java library to query the microsoft searchengine bing (http://www.bing.com/) using their public api. jBingAPI just makes it a lot easier to communicate with this api.
ferite is a modern, lighweight, portable, threadsafe scripting engine with a language that is very easy to pick up and leverage for any task. It\'s been designed for rapid deployment in other programs as well as stand alone use.
GEECoP (Graphical Editor and Engine for Constrained Processes) is a tool to graphically design control-flow graphs and their associated constraints. It supports creation of Concurrent Transaction Logic formulas and validation of constrained processes.
Pogolyn is a cross-platform 3D graphics engine intended to be easy-to-use and high performance, which also supports the features for game development. Pogolyn has been renamed to Catcake and moved to http://code.google.com/p/catcake/.