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BigNumbers provides the tools to make (normally unreadable) BigDecimal calculations in Java easy. It allows you to express decimal calculations in a friendly way; BigNumbers will in turn take your expressions and turn them into BigDecimal calculations.
Coefficient is a project-based collaboration platform deployable as either a J2EE or a Web application. It provides collaboration tools as hot deployable modules. It also provides a workflow engine to help guide projects through their development cycle.
PsychoEngine is an Open-Source WYSIWYG 3D game engine/creation utility, that hopes to eventually compete with other Open-Source game engines/creation tools as well as commercial engines and tools, both visually and in playablity.
A series of projects used for Flagrun Networks (http://www.flagrun.net) this network is dedicated to hosting; open source projects, development websites, gaming mods, community sites. these are the tools used on flagrun, completely open source to the pub
JFrog is a free distributed components-oriented framework created to develop multiplatform game engines with high source code reusability. Its possible to create game engines for personal computers and handhelds. Before this project was Amphibian.
VOpenCHR is an Open Source VERGE CHR Editor that aims to edit CHR (sprite) files for all VERGE versions. VERGE is a role playing game creation engine and can be found at www.verge-rpg.com
Lixoo is a extensible, fast and small 2D point'n'click adventure game engine. It features the engine itself and an IDE that let you create full-featured games just by writing the essential code of the game.
A rapid development tool for games.
The Game abstracts across the set of all possible graphical computer games (2D as well as 3D), breaking it down into a set of objects, sprites, meshes, sounds etc that can be easily configured. Then hit compile.
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RuleCore is an event-driven reactive (ECA style) rule engine with GUI tools, all written in Python. RuleCore triggers actions by detecting complex patterns of events. RuleCore supports Tibco Rendezvous, WebSphere MQ, XML-RPC or plain sockets.
the Balls Graphics Library aims to provide all the tools you
need to develop artificial worlds, including a script-driven 3D
modeler, OpenGL-based renderer, physical simulation engine,
and realistic image synthesizer.
Jaxor provides a java code generation engine for creating an object to relational mapping layer based upon XML metadata. SQL is generated as well as an extensible mapping layer.
G3C provides the main features for 3D-game developers: 3D rendering engine based on openGL, collision detection, physical rules, p2p network... A game-sample will be avaible, binding a wargame, a flight simulator, a first person shooter, a MMOG...
jxUtil serves as a collection of source code which solves tiny/small programming problems using the Java language.
It also contains ready-to-use modules for JDBC RowSet, XFS and DRDA protocol engine.
Pamda is an MDA tool (UML to code generator). It uses UML API to parse XMI and thus, unlike some other MDA tools, is lenient to XMI extensions. Implemented as Ant task and uses Velocity template engine. Tested with XMI produced by Enterprise Architect.
World Foundry is a 3D level game engine and asset production pathway with over 170,000 lines of code. Originally a commercial product, now released under the GPL. Designed from the beginning to be cross-platform, runs on windows, working on linux port.
xFloWS project aims to provide a graphical toolkit that enables users to create complex Web services by combining other existing Web services simply using drag and drop. xFloWS also includes a Web service search engine and a code generator.
PHP Button Generator - A Dynamic Button Engine for Web Site.
Using button templates, windows True Type fonts(TTF), small icons to dynamic generate buttons for your web pages. Use it with Cascading Style Sheets(CSS) to let user to choose their web skin.
PSPE (Pascal's Simple PHP Engine), is a web site (building tool) written in PHP, with a little DHTML (and JavaScript) features, the content is in XML format. An easy to install procedures roundsup the feature list.
The Dirt virtual machine is designed to be easily used as a scripting engine or runtime core in C or C++ projects. The language itself is very similar to C. The tools have been created from scratch (no lex/bison/yacc) and are very portable
The DragonBreath Engine is a constraint solver based on local search. It features real-time computation, handling of dynamics, structural constraint satisfaction, and an easy way to include domain-specific knowledge.
<img src=http://www.ifrance.com/divisionX/JOE-LOGO.BMP align=left><div><b>JOE</b> -<i>Java Optimization Engine</i>- provides an easy way to optimize programmatically Java applications. <b>JOE</b> is an Ant optional task (like XDoclet or JavaCC).</div><br
CodeXpand Engine is a Scripting engine written with C++.
It work with COMPILED SCRIPT linked at Run Time with Host Applications.
The SCRIPT COMPILER generate the CPU bytecode requested from the Host CPU where the application (& the scripts) will run.
"Termite" is a collection of build utilities which can be used together with other build tools like Ant (see http://jakarta.apache.org/ant). In contradiction to Ant frameworks like CruiseControl or AntHill no servlet engine is needed to start or automate