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A log player for "The Fourth Coming" ("T4C", http://www.the4thcoming.com).
Given a log-file, this tool will replay a T4C game you've played before.
It will have built-in functionnalities like : merging log files
together, searching and cleaning
XAGE, the eXtensible Adventure Game Engine, is intended to be an engine capable of creating and running Sierra-like adventure games. Furthermore, it is the intention to make the engine extensible so that more complex game types can be created as well.
JSGB is a Nintendo GameBoy emulator. Written in JavaScript and HTML5. Integrates a debugger with breakpoints support, memory, viewer and more... You can test it here: www.codebase.es/jsgb/?v=0.02
This sofware is designed to help different chess clubs to set up their own rating system. It uses USCF approximation formulas for rating calculations. Working example at newarkcc.vfutbole.ru
You want to develop a javascriptgame or make your webpages dynamic. This project creates freely available javascript interfaces such as one to help you create board games, one that contains several animations for images, ... Programmers, enjoy!
Gamoliyas is an open source John Conway's Game of Life game totally written in DHTML (JavaScript, CSS and HTML). Uses mouse and keyboard. Very configurable. This cross-platform and cross-browser game was tested under BeOS, Linux, *BSD, Windows and other
Wiso is a Iso web framework written in HTML/Javascript/CSS based on the Prototype framework. Wiso can be part of a 2.5D (isometry) web game engine for web games.
DeadZone is a total rework of the popular web based space trading game BNT the new GUI incorporates Ajax technology and is totally 'skinnable' DeadZone is now in the release candidate phase and many new features have been added and are being finalised
Jdptool is a debug and profiler tool which based on JPDA; It provide both swing based and browser based GUI. It has sophisticated debugger without user interfere. It also provide profiler to memory usage and threads with numerous new feature
JavaScript, CSS, and a bare minimum of image data come together to provide a card game framework for the web. To start, a solitaire game has been implemented on the framework. Future plans include AJAX support for multiplayer games.
A gaming platform for Linux using SDL, expat, ggz, openal, opengl. To provide game designers with a quick resource and development option for the open source community.
The Fury² Game Creation System is a game development toolkit for the 32-bit Windows platform, designed to allow the creation of complex multimedia software and games with minimal unnecessary effort (i.e. reinventing the wheel.)
A rapid development tool for games.
The Game abstracts across the set of all possible graphical computer games (2D as well as 3D), breaking it down into a set of objects, sprites, meshes, sounds etc that can be easily configured. Then hit compile.
Questnuke is a collection of e-xoops modules for the purpose of keeping track of adventure/rpg game creation. Utilizing existing mods where possible, writing them when they are not yet created.
Naikai is a set of game-oriented XPCOM components that vastly simplify the process of creating games. You can use Python or JavaScript or any XPCOM-enabled language to glue all of the provided components (image loaders, graphics renderers, a sound system
This Library allows you to perform unit testing in Javascript, to practice TDD and to produce the most fun Game of Life for a code retreat or coding dojo! :D You can watch is alive here: http://js-tdd.sourceforge.net/
Javascript SDK for Nintendo Wii's Opera browser with classes for 3D vertex math, triangle meshes, canvas drawing, Wii Remote motion/button detecting, and multiuser interfaces. Official site: http://wiioperasdk.com and blog: http://blog.wiioperasdk.com.