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Demo Series - Small Business Backup By Veeam
Learn how to protect your Microsoft 365 data, with simple, actionable tips today.
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A Java framework for writing sprite based games (turn-based, card, and arcade games.) Provides: Sprite management, rendering (Java2d or OpenGL), CollisionDetection, Sprite widgets (buttons etc...), visual editor for layout of game widgets.
Agilis is a simple, fully featured Sprite engine for Java applets and applications. It builds on top of TinyPTC, and provide collisiondetection, sprite scaling, opacity rendering and animation handling.
distDES is a Java RMI-based application which manages load balancing on heterogeneous clusters. Development will extend the theoretical initial implementation to include clustered Rainbow Table generation and encryption algorithm collisiondetection.
WAGćF provides low-level services required by the wireless games of today. Includes animation; collisiondetection; fields, gravity; mass effects: inertia, momentum; rotation; and a simple rule-based mechanism to add modular game logic components.
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