Showing 183 open source projects for "linux game iso"

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  • 1
    Online game for developers. Program your team of 4 ants (in LISP) that can reproduce and gain experience and fight against another players in different game modes(CTF, TDM, DM)!
    Downloads: 0 This Week
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  • 2
    Java library to turn MS chars (like smart quotes) and ISO-Latin chars into ASCII. The name is derived from the python script with the same function named AsciiDammit.
    Downloads: 0 This Week
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  • 3
    BNF for Java is a BNF Compiler-Compiler, or Parser-Generator. It implements ISO Standard Backus-Naur Format, using Java. BNF allows you to create a syntax, or a complete language, to parse your data source. Your custom Java extensions generate output.
    Downloads: 0 This Week
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  • 4
    deeSDK is a game development kit for developing strategy turn based games in java. Will provide support for graphics, unit management and AI.
    Downloads: 0 This Week
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  • 5
    A framework for utilising the Genetic Algorithm in the domain of Game Theory
    Downloads: 0 This Week
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  • 6
    (REW) French Project (Research Encadred Work)... Chinese Games (Halma) created by students in License... Interesting by modifiable dynamicly AI and concept. Report, PPT, API and Install included...
    Downloads: 0 This Week
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  • 7
    BuorCrass is a generic strategy game. The objective is to model the domain of strategy games, using object oriented tools.
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  • 8
    Hattrick Commons is a collection of utilities which will help in developing applications for the online game Hattrick. It includes common functionality, which most applications will use.
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  • 9
    JMill is the java-based game of "Nine Men's Morris". This project is son of the greater parent SourceForge project "JGames", that realizes the real game environment...
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  • 10
    If you want to make a game in Java, Base should be the first package you import.
    Downloads: 0 This Week
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  • 11
    The RPG Maker Collegial project aims to offer a set of tools and standards to help unite developers using Sphere, RPGMaker200, Game Maker, OHRRPGCE, and other engines by identifying common development trends in each domain and uniting common elements.
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  • 12
    This project is intended as an example implementation of Java with SWT and Draw2D. It is also a pretty good Connect4 game that you play against the computer.
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  • 13
    JOthi is the java-based game of "Othello". This project is son of the greater parent SourceForge project "JGames", that realizes the real game environment: JOthi only defines the "Othello" game rules and its specific AI players.
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  • 14
    This game demo is a tool to learn the basics of J2ME and a few graphic tricks.<br> It uses an Ant script for both code related operations and distribution management.<br> It also makes good use of great Java tools (Antic, ProGuard, MPowerPlayer).
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  • 15
    CANNOT - Coyote Annotation. This framework was developed in JAVA and its API's facilitates to the reuse of code and the sharing of information through to the architecture in layers and standard ISO MPEG-7 used for the Digital Video Content Annotations..
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  • 16
    Emergent Mercenary is a 3D FPS with strategy overtones, and an excerise in emergent gaming. It should be easy to setup a scenario (e.g. hunt criminal) just by placing characters with certain AI into the game and see them interact.
    Downloads: 0 This Week
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  • 17
    A collection of Eclipse Plugins to support developing game modifications for Gas Powered Games' Dungeon Siege. Should include syntax editors for Skrit and Gas as well as tool plugins for various tasks related to creating a Dungeon Siege Modification.
    Downloads: 0 This Week
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  • 18
    Fully playable Java game demo illustrating basic game programming technics, such as sprite animation, pixmap fonts, time or frame related game loop, affine transformations, convolution filters, sound generation and playback...
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  • 19
    This project is just a simple exploration of object oriented design patterns. Our project begins with a Conway Game of Life program, applying patterns where possible. The eventual goal of this project is to develop a reusable library of patterns.
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  • 20
    GAEM stands for Graphical Adventure tiny-Engine for Mobiles. Its main use is to read some text files and images and generate the game. It's being developed in J2ME under CLDC/MIDP environment.
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  • 21
    MNXJ is providing a Java API for the BioWare game NWN, Neverwinter Nights, by taking advantage of the MNX module in APS NWNX2.
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  • 22
    J2MEStrategicGameLib is a Java based library providing a lightweight algorithmic framework for developing intelligent zero-sum strategy games using the J2ME platform.
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  • 23
    A light multi-level role-play game written in Java, built upon its own easy-to-use OOP game library, with no dependencies.
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  • 24
    JFrog is a free distributed components-oriented framework created to develop multiplatform game engines with high source code reusability. It’s possible to create game engines for personal computers and handhelds. Before this project was Amphibian.
    Downloads: 1 This Week
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  • 25
    Shadowed Horizons is a gaming software development framework. The aim of the project is to provide simple yet intuitive classes and utilities which will allow you to spend less time drudging around the foundation, and more time coding the next big game
    Downloads: 0 This Week
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