Showing 123 open source projects for "general game"

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  • 1
    This project is intended as an example implementation of Java with SWT and Draw2D. It is also a pretty good Connect4 game that you play against the computer.
    Downloads: 0 This Week
    Last Update:
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  • 2
    JOthi is the java-based game of "Othello". This project is son of the greater parent SourceForge project "JGames", that realizes the real game environment: JOthi only defines the "Othello" game rules and its specific AI players.
    Downloads: 2 This Week
    Last Update:
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  • 3
    This game demo is a tool to learn the basics of J2ME and a few graphic tricks.<br> It uses an Ant script for both code related operations and distribution management.<br> It also makes good use of great Java tools (Antic, ProGuard, MPowerPlayer).
    Downloads: 1 This Week
    Last Update:
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  • 4
    Emergent Mercenary is a 3D FPS with strategy overtones, and an excerise in emergent gaming. It should be easy to setup a scenario (e.g. hunt criminal) just by placing characters with certain AI into the game and see them interact.
    Downloads: 1 This Week
    Last Update:
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  • 5
    Fully playable Java game demo illustrating basic game programming technics, such as sprite animation, pixmap fonts, time or frame related game loop, affine transformations, convolution filters, sound generation and playback...
    Downloads: 3 This Week
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  • 6
    GAEM stands for Graphical Adventure tiny-Engine for Mobiles. Its main use is to read some text files and images and generate the game. It's being developed in J2ME under CLDC/MIDP environment.
    Downloads: 1 This Week
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  • 7
    MNXJ is providing a Java API for the BioWare game NWN, Neverwinter Nights, by taking advantage of the MNX module in APS NWNX2.
    Downloads: 1 This Week
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  • 8
    J2MEStrategicGameLib is a Java based library providing a lightweight algorithmic framework for developing intelligent zero-sum strategy games using the J2ME platform.
    Downloads: 1 This Week
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  • 9
    A light multi-level role-play game written in Java, built upon its own easy-to-use OOP game library, with no dependencies.
    Downloads: 1 This Week
    Last Update:
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  • 10
    JFrog is a free distributed components-oriented framework created to develop multiplatform game engines with high source code reusability. It’s possible to create game engines for personal computers and handhelds. Before this project was Amphibian.
    Downloads: 0 This Week
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  • 11
    Shadowed Horizons is a gaming software development framework. The aim of the project is to provide simple yet intuitive classes and utilities which will allow you to spend less time drudging around the foundation, and more time coding the next big game
    Downloads: 1 This Week
    Last Update:
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  • 12
    Alvyn is a free and open source re-implementation of Amos Pro Basic (Amiga) a Basic interpreter used for game developing. Alvyn is multiplatform and written in C++, with aim to preserve max compatibility with AmosPro. It use SDL library for graphics and
    Downloads: 0 This Week
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  • 13
    LucidEngine is a simple layer over MIDP compatible phones that will let you write simple and old fashioned games using a specific language. Every game you'll develop will basically work on all the devices (even not phones) LucidEngine as been ported.
    Downloads: 0 This Week
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  • 14
    The J2MEGL (Java 2 Micro Edition Game Library) is a high-customizable library to speed up the development process involved in games when dealing with repainting, sprites and movement. It is based on the MIDP-1.0 specification.
    Downloads: 1 This Week
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  • 15
    Network gaming environment for AI warriors. Offers an application server, a soccer game application, an observer module visualizing a match and a template code for the warriors development.
    Downloads: 0 This Week
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  • 16
    The 3D game development studio based on the Eclipse platform featuring modelling, non-linear animation of characters, scripting and deployment support.
    Downloads: 0 This Week
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  • 17
    This XML-based language will allow easy creation and integration of Game Map and Object definitions for any game.
    Downloads: 1 This Week
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  • 18
    OAS is an application server for building online, cross-platform, multiplayer/user game applications and provides developers with a framework for handling client/server communication, handling and executing application logic, and multiple client types.
    Downloads: 0 This Week
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  • 19
    n-able is a cross platform J2ME middleware, providing all the leading edge features required to produce high quality, innovative and addictive 2D & 3D wireless games and applications. It supports MIDP 1.0/2.0, MMAPI & the J2ME Game API.
    Downloads: 0 This Week
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  • 20
    This community edition of the RPG Toolkit provides an unofficial advancement of the software; the initial goal is to rewrite the editor, followed in the future by a rewrite of the game engine. We aim to build on work done the community in developing
    Downloads: 0 This Week
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  • 21
    Wolfram is a cross-platform game engine intended for point-and-click adventure games. It also includes a framework for creating your own adventure games.
    Downloads: 0 This Week
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  • 22
    A set of classes and tools aimed at making it easier to develop MIDlet games (J2ME MIDP 2, for cellullars, PDA:s...) Classes include extended sprites and maps, tools will be a mapeditor and a spriteanimator.
    Downloads: 0 This Week
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  • 23
    A Web Online RPG Game Libaray.
    Downloads: 1 This Week
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  • 24
    WAGćF provides low-level services required by the wireless games of today. Includes animation; collision detection; fields, gravity; mass effects: inertia, momentum; rotation; and a simple rule-based mechanism to add modular game logic components.
    Downloads: 1 This Week
    Last Update:
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  • 25
    Java 3D Game SDK based on J2SE 1.4 and Java 3D 1.3. No native code is used, so this SDK should be portable to all operating systems, which provide the above SDKs. The SDK provides functions from initializing the window till model animating and renderin
    Downloads: 0 This Week
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