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The SWWE is a Static Web Widget Engine, with this library the developer can create a web application in few minutes. This library does not require the developer to know HTML. It's based on Ajax and Java Servlet. A porting for .NET and Perl is planned.
Code-engine is a code generation framework with plugin architecture. It is designed to generate code in any language. Each plugin uses xml based configuration in order to provide any level of customization.
jsRails is a JavaScript port of Ruby on Rails frameworks. It uses J2EE technology as the backend, integrating Spring, Hibernate and Tomcat to provide core functionality for developers. And uses the fast and mature js interpreter Rhino as the js engine.
Meaningful acronym and name generator from a list of keywords provided by the user. The software checks that the random words generated exist in the specified language by checking against a spelling engine publicy available as a web service
NoteCat is a web-based application to manage and categorize Wiki notes with user registration and access control. NoteCat demonstrates integration with Hibernate (object-relational persistence) , Lucene (full text search), Radeox (wiki engine), etc.
Cross platform visual javascript for building native desktop applications on Windows, Linux, and Mac OS X. Includes a core runtime engine and graphical IDE.
PowerStone is an open source java WorkFlow Management System,based on Spring and Hibernate.The system is composed of an engine(processing xpdl documents edited with Enhydra JaWE),a flow management console,a worklist and an identity management module.
Open source kit/library collection for use in developing RPGs. Libraries for characters, items, maps, etc. As well as a development engine that ties it all together.
JFrog is a free distributed components-oriented framework created to develop multiplatform game engines with high source code reusability. Its possible to create game engines for personal computers and handhelds. Before this project was Amphibian.
JavaMatch is an engine that can search inside a runtime Java data structures, and look for objects that best match the criteria that you specify. The extensive query mechanism allows for highly customizable tuning of your match queries.
This community edition of the RPG Toolkit provides an unofficial advancement of the software; the initial goal is to rewrite the editor, followed in the future by a rewrite of the game engine. We aim to build on work done the community in developing
xFloWS project aims to provide a graphical toolkit that enables users to create complex Web services by combining other existing Web services simply using drag and drop. xFloWS also includes a Web service search engine and a code generator.
Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
<img src=http://www.ifrance.com/divisionX/JOE-LOGO.BMP align=left><div><b>JOE</b> -<i>Java Optimization Engine</i>- provides an easy way to optimize programmatically Java applications. <b>JOE</b> is an Ant optional task (like XDoclet or JavaCC).</div><br
Hanoi Workflow Engine is workflow engine based on Java and J2EE technology. It strives to be a complete workflow-solution usable for many purposes and domains.
"Termite" is a collection of build utilities which can be used together with other build tools like Ant (see http://jakarta.apache.org/ant). In contradiction to Ant frameworks like CruiseControl or AntHill no servlet engine is needed to start or automate
This version of project is intended to convert existing StoryTime that was build using cold fusion to a different plaform. Current plan is to use Resin as the JSP engine and use Java language.
A role playing game engine in Java along with necessary design tools to allow even beginner game designers to start into the world of game development and design. Based loosely on early Final Fantasy engines with enchancements.
pgame-engine is a framework that is proposed to manage the common elements of many videogames like maps, time, resources, unit, players, teams etc etc... this engine is configured with xml and python files
XML Extension Engine is a Java engine is a library that takes XML files and uses their elements, attributes, etc to construct plugins for your applications. It can be easily integrated with existing projects and is 100% Java. It is a sub-project of Gravi