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n-able is a cross platform J2ME middleware, providing all the leading edge features required to produce high quality, innovative and addictive 2D & 3D wireless games and applications. It supports MIDP 1.0/2.0, MMAPI & the J2ME Game API.
ImageJ is a public domain Java image processing program inspired by NIH Image for the Macintosh. It runs, either as an online applet or as a downloadable application, on any computer with a Java 1.1 or later. HOME @ http://rsb.info.nih.gov/ij/
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The purpose of this project is to modify SmartEiffel to allow it to be used to create applications for mobile device platforms such as Symbian, BREW, and J2ME. Currently the codebase is based on SmartEiffel 1.0, but we are looking into moving over to Sma
A model view controller implementation for http using java. Allows developers to create multiple views to data reusing the same controllers. Currently views supported are any character based format. Future versions will include swing, and web services.
FlameCalc is an RPN caclulator by the good folks at the Flame Design Group. It is written in Java with the intent to remain GCJ compatible and eventually evolve into a useful RPN language. HTTP-loaded scripts and Java plugins are supported.
With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
The Location Trader Project wants to provide free and reliable positioning information for mobile clients to enable location based services independently from certain network operators and in heterogeneous network environments.
idyuts is \"I Dare You to Use This Shell\"; a pre-hibernate approach to replacing an ORM written with jython functors into a pure-Java language command pattern. The \"pipeline codegen artifacts\" are simple IoC templates, and trivial to adapt
This project is a try of implementing Java Messages Systems on Java 2 Micro Edition.
The project consists of a few parts:
- a library for mobiles, implementing most of JMS methods
- a proxy serwer, running on J2SE, communicating with queues provider
A set of classes and tools aimed at making it easier to develop MIDlet games (J2ME MIDP 2, for cellullars, PDA:s...) Classes include extended sprites and maps, tools will be a mapeditor and a spriteanimator.
Palm OS CRLib is a Palm OS framework to develop database oriented applications in Palm OS using C++. This framework includes classes for database manipulation and screen asociation with the database. Also the project includes a conduit framework programed
WAGćF provides low-level services required by the wireless games of today. Includes animation; collision detection; fields, gravity; mass effects: inertia, momentum; rotation; and a simple rule-based mechanism to add modular game logic components.
The iChilli mobile J2EE platform provides a J2EE compliant runtime environment for both server and mobile platforms, such as J2ME, MIDP or other CLDC based devices. For example iChilli runs on the PersonalJava enabled Sharp Zaurus and Compaq's iPAQ.
LIME 2 is a coordination model and middleware for mobile ad hoc networks based on LIME (Linda in a mobile environment). It improves upon LIME by introducing group membership and location-awareness.
WabaJump is an API to allow existing Waba programs to easily convert to Jump, as well as offering current Jump developers an easy-to-use API like the Waba API.
A Java MIDP-based UI toolkit that provides a set of graphical components suitable for PDA devices or handheld devices with a good-sized resolution. The toolkit provides extra UI components that are not available with the standard MIDP API.
OpenAI is dedicated to creating a full suite of highly interoperable Artificial Intelligence components that make the best use of today's technologies. Current tools include Mobile Agents, Neural Networks, Genetic Algorithms and Finite State Machines.