Showing 185 open source projects for "game java"

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  • 1
    Artemis-odb

    Artemis-odb

    A continuation of the popular Artemis ECS framework

    Artemis-odb is a high-performance java based Entity-Component-System framework. It is mature, actively maintained, and a continuation of the popular Artemis. Artemis-odb is one of the fastest incarnations of Artemis! Don't take our word for it, check out and run the benchmarks yourself! Dozens of games with sources are available in the Game Gallery! Use it commercially!
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  • 2

    javaLightConsole

    Easy fine console input/output for java

    Input : non blocking keyboard handling. Output : clean console, print at x,y coordinates, echo on/off, cursor on/off. Developed for learning game programming and MVC. Uses native code through JNI. Provides windows and linux versions. Includes code:blocks and eclipse projects for native and java code. You can use the classes InputProxy and OutpoutProxy in your projects. For usage examples, see their main() methods.
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  • 3
    Jepe is an Pokémon Game engine. We have been working on pokémon fan games for quite a while now, but found no easy framework to program them. Therefore we are making this engine.
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  • 4
    Google Santa Tracker for Android

    Google Santa Tracker for Android

    Educational and entertaining tradition that brings joy to children

    Google Santa Tracker app for Android is an educational and entertaining tradition that brings joy to millions of children (and children at heart) across the world over the December holiday period. The app is a companion to the Google Santa Tracker website (repository here), showcasing unique platform capabilities like Android Wear watchfaces, device notifications and more. First up, Santa Tracker is powered by Firebase, so you'll need to enable it on your Google account over at the Firebase...
    Downloads: 4 This Week
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  • 5

    Wheefun Computer Prototyping Kit

    A Toolkit for Designing Computers

    This package is designed for people who are a) interested in writing emulators or b) integrating this level of detain into their applications (e.g., a video game). The ability to do this is useful because a) it allows for tinkering far before physical implementation of the design is. In addition to a strong core, WFCPK will also include modules emulating various processors (e.g., the MOS 6502 and the Zilog Z80) as well as the Video-Audio Interface (a custom VGA-compatible display and...
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  • 6

    Odin Map Generator

    Map Generation Application and API

    Odin is a map generator derived from map generation experiments for a video game called Crypts of Eldor; after requests to release the tool, a decision was made to release a map editor based on this code. Additionally, a Java API is provided so that the map generator can be integrated into new software.
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  • 7
    Magic Lantern

    Magic Lantern

    Build Cross-platform Applications

    Magic Lantern is a framework for developing multimedia applications. It is designed to be a cross-platform solution for multiple targets such as desktops, game consoles, mobile devices and set-top boxes.
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  • 8

    Captain Doerk's OMatV3

    Captain Doerk's OMat V3

    My first (and most probably only) Project on SourceForge. I have developed a piece of software to plan and host Soccer Tournaments (tool may be used for other sports as well) over the last 10 years in Java based on a MySQL database. I am not a Java developer, everything was done in my spare time in the evenings or on weekends. Now with a family and three little kids and only very little spare time to continue I am looking for some help here. The main functions are already...
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  • 9
    CS:GO Multi Script

    CS:GO Multi Script

    Multi scripts for CS:GO that do just about everything

    I have not posted any of the code yet, I'm working on it locally then will push everything. This is not to be used in game (maybe deathmatch only :stuck_out_tongue:), but rather is meant to have some with the features that Java provides. I included all source so that you can see what I used. This is a great project to learn about global event listener, JRobot, JavaFX, etc... Most of the people said this just makes it harder to play the game, so it's not fantastic. ...
    Downloads: 4 This Week
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  • 10
    Cux Bomberman

    Cux Bomberman

    JAVA websocket implementation for a bomberman-like game

    This application uses JAVA and Glassfish server to provide an active and simple webSocket server for an online, multiplayer bomberman-like game. It only requires a running glassfish server to deploy the application on and a MySQL database server. After deployment and first run, anyone can access your webserver, register and play the game, using only a web browser that has built-in support for webSockets
    Downloads: 0 This Week
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  • 11
    The project that closes the gap between Marauroa and an actual Game/Application Java Project: Source Repository: https://bitbucket.org/javydreamercsw/simple-marauroa-java Issue Tracker: https://simple-marauroa.jira.com/browse/SMS NetBeans RCP Project: Source Repository: https://bitbucket.org/javydreamercsw/simple-marauroa-rcp Issue Tracker: https://simple-marauroa.jira.com/browse/SMSR
    Downloads: 0 This Week
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  • 12

    TISP

    A simple, LISP-like programming language.

    ThyLordRoot's Interpreted S-expression Parser (TISP) is a LISP-like programming language developed for the benefit of ThyLordRoot's viewers on Twitch.tv. This heritage was chosen for its simplicity and affordance of rapid prototyping. Although it is a toy language, it is intended to be Turing complete, and bootstrapping TISP is a major goal.
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  • 13
    OWASP Security Shepherd

    OWASP Security Shepherd

    Web and mobile application security awareness/training platform

    The OWASP Security Shepherd project enables users to learn or to improve upon existing manual penetration testing skills. Utilizing the OWASP top ten as a challenge test bed, common security vulnerabilities can be explored and their impact on a system understood. The by-product of this challenge game is the acquired skill to harden a player's own environment from OWASP top ten security risks. The modules have been crafted to provide not only a challenge for a security novice, but security...
    Downloads: 2 This Week
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  • 14
    Human AI Net

    Human AI Net

    a Human and Artificial Intelligence Network

    We are going to teach eachother how to build AI and new kinds of game objects in this network using intuitive dragAndDrop. Its going to be a space for experimenting with fun and useful tools in new ways. Version 0.8.0 has some advanced components that will be working soon. The plan is a massively multiplayer space where we design, evolve, and play with game objects and do AI research together which controls those game objects along with directly playing the games. The main data format is,...
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  • 15
    Lightweight Java Game Library
    The Lightweight Java Game Library (LWJGL) is a solution aimed directly at professional and amateur Java programmers alike to enable commercial quality games to be written in Java. LWJGL provides developers access to high performance crossplatform libraries such as OpenGL (Open Graphics Library), OpenCL (Open Computing Language) and OpenAL (Open Audio Library) allowing for state of the art 3D games and 3D sound.
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    Downloads: 211 This Week
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  • 16
    TOYVision

    TOYVision

    Toolkit for the easy prototyping of hybrid games for Tabletop Devices

    TOYVision is a software toolkit for the easy prototyping of Hybrid Videogames, mixing physical and virtual elements. Designers and developers of videogames, can use ToyVision to develop computer augmented hybrid games, based on manipulation of physical playing pieces and body gestures. ToyVision, supports Reactivision to comunicate with visual based Tabletop devices /http://nuigroup.com/go/lite), and Kinect sensor to track players movements ToyVision enables passive (carried out by...
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  • 17
    Debvi

    Debvi

    Plugin based multi-purpose dev tool.

    Debvi is Java based, stand alone, and is based on plugins for unlimited features. Planned Features: - Interactive scene creation (Games / Animation) - Private game engine editor - Themes - Depola language (A programming language with similar syntax to the other languages to exported to such as JavaScript) - GIT, SVN or others similar
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  • 18
    WesWorkshop

    WesWorkshop

    Create units and attacks for Wesnoth!

    This utility provides a GUI to create unit files for the game "Battle for Wesnoth". The user sets the unit properties from the GUI of the utility. Once all the properties have been set, it is possible to export them into a .cfg which will be read by the game. Further details can be found in the project wiki: http://sourceforge.net/p/wesworkshop/wiki/. Version 1.1* released. Please go to the wiki page to see the changes. Note you will not be able to load your works developed with the...
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  • 19

    Mobile Suite

    Mobile Suite is a set of J2ME midlets with a common UI

    Mobile Suite is a set of J2ME midlets with a common UI. Applications are grouped in three: - game (Reversi, Bubblet, ...), - application (Secure SMS, RSS Reader, ...) - programming tool (libraries, test suite, ...).
    Downloads: 0 This Week
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  • 20
    This project has moved! See the web site for the new location.
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  • 21

    sudoku

    This a sudoku game using java like the on found in newspaper

    This a sudoku game using java like the on found in newspaper
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  • 22
    Projects of The Fellowship of the Game game development group.
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  • 23
    Framework for creation of board games. Chess is built-in, Monopoly comes next. It addresses: 1) Players 2) Game authors 3) AI developers 4) Model-based developers. Developed by software professionals using EMF. New games are configured in few hours.
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  • 24
    Space Opera is a space colonization game similar to 'Master of Orion' or 'Galactic Civilizations'. You can explore the universe, colonize planets, fight aliens and research technologies. Images were created with Povray and Terragen. - No changes in the last two years - probably abandoned
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  • 25
    lwjgl-basics

    lwjgl-basics

    LibGDX/LWJGL tutorials and examples

    lwjgl-basics is a lightweight, shader-driven Java library designed to teach and simplify 2D game development using LWJGL and OpenGL, focusing on minimal abstractions and direct control over rendering pipelines. It provides essential utilities for handling textures, shaders, and sprite rendering while maintaining a low-level approach that exposes developers to the underlying graphics concepts.
    Downloads: 0 This Week
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