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Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
The DragonBreath Engine is a constraint solver based on local search. It features real-time computation, handling of dynamics, structural constraint satisfaction, and an easy way to include domain-specific knowledge.
Hanoi Workflow Engine is workflow engine based on Java and J2EE technology. It strives to be a complete workflow-solution usable for many purposes and domains.
Cantaloop aims to provide a framework which simplifies and speeds up
the application development process with the java programming
language. It contains a codegeneration engine for self-validating input forms which partly implements ``XForms''.
XMUD is a MMORPG implementation in Java. Players can extend the system by creating new objects. The game provides a 3D engine written in Java3D, Persistent state management, synchronization and networking subsystems. Compatible with NWN modules.
This version of project is intended to convert existing StoryTime that was build using cold fusion to a different plaform. Current plan is to use Resin as the JSP engine and use Java language.
Project B is a platform for various Bible programs using Java. It will support desktop applications like the On-Line Bible and Sword, there is a Servlet interface, some add-in macros for MS Word. Other interfaces are in development.
FURTHER DEVELOPMENT IS NOW OCCURRING AT https://github.com/jaxen-xpath/jaxen
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Jaxen is an XPath engine written in Java to work against a variety of XML based object models such as DOM, dom4j and JDOM together with Java Beans.
The Gremlin Engine allows one to make its own, full featured, graphical RPG-style adventure without a line of code.
The adventures may include scripted parts like introduction sequences and animated effects like spells or traps.
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A role playing game engine in Java along with necessary design tools to allow even beginner game designers to start into the world of game development and design. Based loosely on early Final Fantasy engines with enchancements.
Frosttie (FROnt-end SchemaTron Text Internet Engine) takes XHTML pages and processes them with various user-definable filters such a W3C's WAI, Section 508 (US) web usability compliance, ad removal, etc. It can be used with zKnowMan.
vIDE is a cross-platform tool for writing and simulating Verilog models. It provides user friendly project management and file editing, integrated simulation engine, waveform viewer, pre-compiled modules, and many other cool features.
Java based mIRC script engine that is completely focused on interpreting mIRC scripts (as much as possible with Java). Basic GUI included. Mostly for IRC bot developers and anyone wanting to develope an IRC client GUI.
A very flexible and extendable Java layout engine that uses XML to render Java user interface components and separate the data model from visualization.
this project will be a management system for an organizational internal Maven repository. Key features: authentication and authorization for the repository, web-based admin system, searchengine to search artifacts by name, by contents, etc.
TX is a free and open source cross-platform Computer Assisted Translation tool with translation memory, full and partial matches, machine translation, glossaries, searchengine, support for various document types, and translation projects.