Showing 4 open source projects for "game framework"

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    eRPC

    eRPC

    An efficient, extensible and easy-to-use RPC framework

    eRPC is an efficient, extensible and easy-to-use RPC framework. Suitable for RPC, Microservice, Peer-to-Peer, IM, Game and other fields. Use peer to provide the same API package for the server and client. Optimized high-performance transport layer. Use a Non-block socket and I/O multiplexing technology. Support setting the size of socket I/O buffer. Support setting the size of the reading message (if exceed disconnect it).
    Downloads: 0 This Week
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  • 2
    Open Match

    Open Match

    Flexible, extensible, and scalable video game matchmaking

    Open Match is a flexible match-making system built to scale with your game. Write code, not config, to determine how matches should be made. Built to scale up and down quickly. For games big and small. Measure quality and latency of matches. Easily run experiments to find the right balance. Open Match is an open source game matchmaking framework that simplifies building a scalable and extensible Matchmaker.
    Downloads: 0 This Week
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  • 3
    einx

    einx

    A framework in golang for game server or app server

    A framework in Golang for game servers or app servers.
    Downloads: 0 This Week
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  • 4
    Leaf

    Leaf

    A game server framework in Go (golang)

    Leaf, written in Go, is a open-source game server framework aiming to boost efficiency both in development and runtime. Simple APIs. Leaf tends to provide simple and plain interfaces which are always best for use. Self-healing. Leaf always tries to salvage the process from runtime errors instead of leaving it to crash. Multi-core support. Leaf utilize its modules and leaf/go to make use of CPU resouces at maximum while avoiding varieties of side effects may be caused. ...
    Downloads: 0 This Week
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