18 projects for "iphone game engine" with 2 filters applied:

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  • 1
    RenderDoc

    RenderDoc

    RenderDoc is a stand-alone graphics debugging tool

    RenderDoc is a free MIT licensed stand-alone graphics debugger that allows quick and easy single-frame capture and detailed introspection of any application using Vulkan, D3D11, OpenGL & OpenGL ES or D3D12 across Windows 7 - 10, Linux, Android, Stadia, or Nintendo Switch™. I work on RenderDoc myself and you can always contact me with any problems or comments. I'll respond to you directly and personally, and I'm used to helping people with private or NDA'd projects. RenderDoc is 100% open...
    Downloads: 3 This Week
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  • 2
    A collection of developer tools for game-making on and for the Nintendo DS, including (but not limited to) content uploader, 2D game engine with sound, level and sprite editor.
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    Downloads: 2 This Week
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  • 3
    CrossBrowdy

    CrossBrowdy

    JavaScript framework to build game engines, games, emulators and apps

    CrossBrowdy is a free and open-source JavaScript framework that allows to create multimedia apps, emulators, game engines and games that will be compatible with any device. Any software developed with CrossBrowdy should be able to be used in any JavaScript compatible web client (including browser plug-in, add-on, extension, app...) which supports "document.getElementById". This framework allows any developer to manage easier many different things, such as audio (with Flash fallback,...
    Downloads: 0 This Week
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  • 4
    WideW - WebIDEWeb

    WideW - WebIDEWeb

    Web IDE in single HTML file

    IDE written in a single HTML file that runs on the browser tab. There is no need to install, download a single file and run anywhere. To change the initial configuration, edit the widew.html file in the last lines. * Widew use CodeMirror components in code editor. URLs: https://soluc.org/widew https://widew.sourceforge.io
    Downloads: 0 This Week
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  • 5
    Free Pascal Compiler

    Free Pascal Compiler

    Free 32/64/16-bit multi-platform Pascal and Object Pascal compiler

    A 32/64/16-bit Pascal compiler for Win32/64/CE, Linux, Mac OS X/iOS, Android, FreeBSD, OS/2, Game Boy Advance, Nintendo NDS and DOS; semantically compatible with Delphi, Borland Pascal and Mac Pascal (partially) with extra features, e.g. operator overloading.
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    Downloads: 3,662 This Week
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  • 6
    ScummVM

    ScummVM

    A cross-platform interpreter for many point-and-click adventure games

    ScummVM is a cross-platform interpreter for many point-and-click adventure games. This includes LucasArts SCUMM games (such as Monkey Island 1-3, Day of the Tentacle, Sam & Max, ...), many of Sierra's AGI and SCI games (such as King's Quest 1-6, Space Quest 1-5, ...), Discworld 1 and 2, Simon the Sorcerer 1 and 2, Beneath A Steel Sky, Lure of the Temptress, Broken Sword 1 and 2, Flight of the Amazon Queen, Gobliiins 1-3, The Legend of Kyrandia 1-3, many of Humongous Entertainment's...
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    Downloads: 186 This Week
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  • 7
    DotNetWikiBot Framework

    DotNetWikiBot Framework

    Make robots for MediaWiki-powered sites!

    The DotNetWikiBot Framework was developed so that it can offer a helping hand with many complicated and routine tasks of wiki site development and maintenance. DotNetWikiBot Framework is a cross-platform full-featured client API, that allows you to build programs and web robots easily to manage information on MediaWiki-powered sites. DotNetWikiBot Framework can also be used for learning C# and .NET.
    Downloads: 3 This Week
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  • 8
    The Network-Integrated Multimedia Middleware (NMM) is a flow graph based multimedia framework that allows to create distributed multimedia applications: local and remote multimedia devices or software components can be combined.
    Downloads: 0 This Week
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  • 9
    Game Editor
    Game Editor is the game design software that gives you the power to create the games of your dreams, and gives you the chance to get the source code of the game creator and develop 2D games for personal computers as well as mobile devices like iPhone
    Downloads: 41 This Week
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  • 10
    ENG is Not a Game
    ENG is a cross-platform event/object based SDL engine designed to manage many common application subsystems and to integrate the various input devices of handheld computers.
    Downloads: 0 This Week
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  • 11
    WeaselGui
    WeaselGui is middleware aimed at game developers to assist the creation of GUI and presentation layers. Simple, extendable, drop-in code with few dependencies for trivial integration. WeaselGui features in the book Game Engine Gems I © Weaseltron 2010.
    Downloads: 0 This Week
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  • 12
    JCBE is an acceleration framework for Java programs running on Cell Broadband Engine processors. It is based on native methods executed on either PPE or SPE depending on method annotation used. C code is directly embeded in the Java source.
    Downloads: 0 This Week
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  • 13
    Allegiance is a 3D space shooter/sim with support for up to 200 players, with distinct research paths, a dedicated commander position, RTS style 3D interface and teamwork-based gameplay style. http://en.wikipedia.org/wiki/Allegiance_(computer_game)
    Downloads: 0 This Week
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  • 14
    123SQL engine is a small portable relational database aimed for PDAs. Data is inserted via database import of spredsheet TAB delimited column data. Browsing is performed via SQL syntax commands.(http://www.jasenko.com.mk)
    Downloads: 0 This Week
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  • 15
    Hotaru is an XNA-based Game Engine that is intended to be used for 2D Action RPGs. Game Developers can use Tonbo (a Visual Studio Plug-in) to create and distribute games that run on Hotaru.
    Downloads: 0 This Week
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  • 16
    Use the github project instead: https://github.com/BleuLlama/lithp2
    Downloads: 0 This Week
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  • 17
    Project E is a lightweight, multithreading 2D game engine with a fast and simple scripting language.
    Downloads: 0 This Week
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  • 18
    A port of the popular 3d rendering engine irrlicht to the libogc (Gamecube/Wii) Platform.
    Downloads: 0 This Week
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