DUB is the official package and build manager for the D programming language, providing a comprehensive solution for managing D projects. It handles package dependencies, project building, and offers a central package registry at code.dlang.org. DUB supports both JSON and SDL configurations, catering to various developer preferences and facilitating seamless project management.
Banish crusty code with the Uncrustify C/C++/C#/D/Java/Pawn source code beautifier. It indents, adds newlines, aligns, etc, and is highly configurable.
The Universal library set for the D compiler DMD version 1
It is a set of libraries and tools used with D compiler DMD Version 1 for Windows only. It consists of new runtime permitting to use Tango and Phobos libs simultaneously.
It is mainly for use with another project (Dinrus, http://sourceforge.net/projects/dinrus) as an auxiliary tool for producing new modules and libraries.
But it's still useful with D1(http://dprogramming.org) as it is a revision and a kind of summary for all previously written D1 codes.
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"Datizo" stands for "DAte TIme ZOne". It is a Unix command-line utility which reads a date in ISO 8601 format and computes various data from it. The program is written in two languages the "D programming language" [NOT AVAILABLE YET] and Javasc
WinXP, Vista, Win7, linux, OpenSolaris native port of the BSD PSPSDK (ps2dev.org), with freely distributable import libraries and header files (DevPaks) for building cross compiled homebrew Sony PSP (PlayStation Portable) applications.
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A C/D/Java style programming language with built in support for concurrent programming (microthreads, actor model). It is implemented as a LLVM front end to allow for native X86 high performance code generation.
A tool for Savage Worlds game masters.
It combines a kind of desktop wiki (fast text editor with links) with tools to rapidly create characters. More ideas can be added in the future
A cross-platform framework built in C with multiple language bindings, easing the transition between languages and platforms, while maintaining ABI compatibility.
Monster is a scripting language designed for game development. It is object oriented, type safe, bytecode-compiled, easily merged into existing engines and especially designed to facilitate user-generated scripts. Homepage: http://monsterscript.net
AutoTool4D(autotool for d language) is a project that demo how to use autool(autoconf,automake and libtool) to compile d language, it also demo how to using libiconv and gettext to write I18N/L10N program in d language and so on.
Delight is an imperative, object-oriented programming language with a Python-like syntax. Internally, it is based on the D programming language, and therefore supports classes, interfaces and templates, and compiles to efficient native code using GDC.
Fsum Frontend is a files integrity checker. It can calculate 96 hash and checksum algorithms(CRC32, MD5, SHA1, SHA2, ADLER, DHA256, FORK256, ...). You can verify your files using a .sfv/.md5/.sha1/.sha2 file or create your own checksum file.
The Language Machine is a toolkit for language and grammar: a library, main program, and self-hosted rule compilers with one frontend. The system is easy to use. It directly implements unrestricted rule-based grammars with actions and external interfaces.
Elena es un lenguaje de programación que trata de expresar los algorítmos de una manera más natural en código. Sus módulos interactúan como librerías o archivo principal. Está principalmente diseñado para la enseñanza.
leds is a light source code editor for the D language.
Build on D with DUI (a binding to GTK+) and Scintilla.
leds is available for Linux (Windows version just days away).
leds supports:
syntax highlight,
project management,
code browser,
and more