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Smallchat is a minimalistic chat server implemented in C, designed as a small-scale example (for didactic purposes) of writing system software such as network servers, multiplexed I/O and client state handling. The project shows how you can build a working chat server (accepting clients, broadcasting messages) in very few lines of C, without heavy libraries or frameworks—essentially minimal code, minimal dependencies, and minimal feature-set to illustrate the core concepts. ...
mRemoteNG is the next generation of mRemote, open source
...It consolidates multiple remote protocols (e.g., RDP, VNC, SSH) into a single interface, making it easier to organize and manage connections. Tabbed interface for keeping multiple sessions organized. Integrates with external credential vaults (e.g. Thycotic Secret Server) and supports dynamic host update for EC2. Supports a wide range of protocols: RDP, VNC, SSH, Telnet, HTTP/HTTPS, raw socket, PowerShell remoting.
...This project has merged into another that can be found here:
https://github.com/nicrohobak/Toolbox
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A simple telnetserver originally developed as a foundation to a MUD server project called HexMUD. These project should be maintained alongside each other, but this particular project should be a very generic telnet/SSH server and nothing more. The game logic belongs in the HexMUD project.
This software allows a MUD server to be run as a Jabber bot. Users can then play the MUD using their Jabber client instead of a MUD client or telnet. This relieves the MUD server from having to handle user chat as users can chat in Jabber instead.
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TelnetServer is a pluggable library that enables your application to accept telnet connections, and provides an API for adding commands. Has basic authentication and logging support.
SharpMud is a MUD server Framework written for .NET 2.0 in 100% C#. Provides an applcation layer that allows for MUD developers to focus on gameplay, not server mechanics. See the website for more information, including project status and direction.
NetworkTools has 2 components: A protocol analyzer which plays a TCP client or server or pipeline, which sits between a client and server and shows how they communicate. A port scanner can scan a range of IP addresses and ports. See screenshots.