4 projects for "particles" with 2 filters applied:

  • Build Agents and Models on One Platform Icon
    Build Agents and Models on One Platform

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    MongoDB Atlas runs apps anywhere

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  • 1
    Effekseer

    Effekseer

    This software is a particle effect editing tool

    Effekseer is an open-source tool designed for creating stunning visual effects for games and multimedia applications. It allows artists and developers to design complex particle effects through an intuitive graphical user interface, supporting various features like particles, beams, and distortion effects. Effekseer supports multiple platforms and integrates seamlessly with popular game engines, enabling the creation of rich visual experiences without extensive programming knowledge.
    Downloads: 0 This Week
    Last Update:
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  • 2
    Phaser HTML5 Game Framework

    Phaser HTML5 Game Framework

    Phaser is a free and fast 2D game framework for making HTML5 games

    Phaser is a popular open-source 2D game framework for making HTML5 games for desktop and mobile platforms. Built with JavaScript and powered by WebGL and Canvas, it offers a robust API for developing everything from arcade to platformer and puzzle games.
    Downloads: 1 This Week
    Last Update:
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  • 3
    Harmonica

    Harmonica

    A simple, physics-based animation library

    ...The project includes spring animation behavior that can make interface movement feel more organic than fixed linear transitions. It also includes projectile-style simulation that is useful for particles, motion effects, and game-like interactions. Harmonica can be used with terminal interfaces, Bubble Tea applications, and graphical projects that need realistic movement. Its main value is giving Go developers a small, efficient way to add physically inspired animation without building the math from scratch.
    Downloads: 3 This Week
    Last Update:
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  • 4
    flixel

    flixel

    flixel is a free Actionscript (Flash) library

    Flixel is a free, open-source game development library written in ActionScript 3 originally for Flash, created by Adam “Atomic” Saltsman. It provides a lightweight yet powerful base framework to build 2D games: handling rendering, input, collisions, tilemaps, particles, cameras, etc. It was designed to be easy to learn and extend, useful both for simple arcade style games and more elaborate ones. It has been used for many indie / Flash games (including commercial and contest-nominated ones), and its design emphasizes object recycling, simplicity, utilities, and using free or low-cost tools to create games.
    Downloads: 0 This Week
    Last Update:
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    Stop Cyber Threats with VM-Series Next-Gen Firewall on Azure

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    Gain integrated visibility across all traffic in a single pass. Deploy Palo Alto Networks VM-Series to determine application identity and content while automating security policy updates via rich APIs.
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