21 projects for "particle" with 2 filters applied:

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  • 1
    Effekseer

    Effekseer

    This software is a particle effect editing tool

    Effekseer is an open-source tool designed for creating stunning visual effects for games and multimedia applications. It allows artists and developers to design complex particle effects through an intuitive graphical user interface, supporting various features like particles, beams, and distortion effects. Effekseer supports multiple platforms and integrates seamlessly with popular game engines, enabling the creation of rich visual experiences without extensive programming knowledge.
    Downloads: 4 This Week
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  • 2
    Konfetti

    Konfetti

    Celebrate more with this lightweight confetti particle system

    Configure your confetti using the Party configuration object. This holds all the information on how the confetti will be generated. Almost all properties of a Party object have a default configuration! This makes it super easy to create beautiful and natural-looking confetti. But the possibilities are endless! You can fully control how the confetti will be generated and behave by customizing the values of the Party object.
    Downloads: 0 This Week
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  • 3
    TuxCap Games Framework
    The TuxCap Games Framework is a GNU/Linux and Mac OSX port of the PopCap Games Framework used for 2D game development. It comes with PyCap Python bindings, a fast 2D physics engine, a particle engine, widgets and many documented examples.
    Downloads: 0 This Week
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  • 4
    TRSL is a C++ library that implements several (statistical) sampling schemes behind an (STL-like) iterator interface. The library may be used e.g. in particle filtering. It is distributed under the Boost SL (BSL is a free-software license).
    Downloads: 0 This Week
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  • Lightspeed golf course management software Icon
    Lightspeed golf course management software

    Lightspeed Golf is all-in-one golf course management software to help courses simplify operations, drive revenue and deliver amazing golf experiences.

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  • 5

    TEESer

    Tool for Engineering Emergent Selforganizing bEhavioR

    ...Designers can continue to use their domain tools such as favorable simulator and by pluging it into the framework can take advantage of distributed simulations in the grid, various analyzers, optimizers (particle swarm optimization, genetic algorithms, ...). See Wiki pages for more information.
    Downloads: 0 This Week
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  • 6
    react-particle-effect-button

    react-particle-effect-button

    Bursting particle effect buttons for React

    react-particle-effect-button is a React component library that provides buttons (or UI elements) with visually appealing particle explosion effects — for instance, on click or hover. Instead of static buttons, using this library lets you enhance user interactions with dynamic particle animations, giving a more lively and interactive UX. It’s ideal for use cases like “like” buttons, call-to-action buttons, or any UI control where you want a bit of flair.
    Downloads: 0 This Week
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  • 7
    Phaser Arcade Slopes Plugin

    Phaser Arcade Slopes Plugin

    A Phaser CE plugin that brings sloped tile collision handling

    Phaser Arcade Slopes is a plugin for Phaser CE that enhances the Arcade Physics engine by introducing sloped tile collision handling. It allows for more realistic and varied terrain interactions in 2D games, enabling characters to move smoothly over inclined surfaces.
    Downloads: 0 This Week
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  • 8
    PixelFlow

    PixelFlow

    A Processing/Java library for high performance GPU-Computing (GLSL)

    PixelFlow is a Processing library focused on advanced graphics and visual effects, offering an extensive suite of GPU-based tools for visual artists, researchers, and creative coders. It enables real-time simulation and rendering of complex effects such as fluid dynamics, reaction-diffusion systems, soft shadows, and more, all powered by GLSL shaders. Its modular structure allows for chaining and composing various visual effects easily, making it ideal for installations, performances, and...
    Downloads: 0 This Week
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  • 9

    geeny

    scriptable game engine with built-in support for 2D graphics and sound

    Geeny is a scriptable game engine with built-in support for 2D graphics and sound. The scripting language is object oriented, high performance is attainable by using vector and array operations. Win32 C++, full portability planned in the future.
    Downloads: 1 This Week
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    Free and Open Source HR Software

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  • 10
    Solid Python

    Solid Python

    A comprehensive gradient-free optimization framework written in Python

    Solid is a Python framework for gradient-free optimization. It contains basic versions of many of the most common optimization algorithms that do not require the calculation of gradients, and allows for very rapid development using them.
    Downloads: 1 This Week
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  • 11
    Starling Extension Particle System

    Starling Extension Particle System

    A particle system for the Starling framework

    The Starling Extension Particle System is an ActionScript extension for the Starling framework that enables developers to integrate particle effects created with the "Particle Designer" tool by 71squared into Starling-based applications. The demo-directory contains a sample project. To compile it, add a reference to the Starling library and add the source directory that contains the particle system classes.
    Downloads: 0 This Week
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  • 12
    Opt4J

    Opt4J

    Modular Java framework for meta-heuristic optimization

    Opt4J is an open source Java-based framework for evolutionary computation. It contains a set of (multi-objective) optimization algorithms such as evolutionary algorithms (including SPEA2 and NSGA2), differential evolution, particle swarm optimization, and simulated annealing. The benchmarks that are included comprise ZDT, DTLZ, WFG, and the knapsack problem. The goal of Opt4J is to simplify the evolutionary optimization of user-defined problems as well as the implementation of arbitrary meta-heuristic optimization algorithms. For this purpose, Opt4J relies on a module-based implementation and offers a graphical user interface for the configuration as well as a visualization of the optimization process.
    Downloads: 0 This Week
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  • 13
    ND2D

    ND2D

    A Flash Molehill (Stage3D) GPU accelerated 2D game engine

    ND2D is a 2D game framework for Flash that uses Stage3D / Molehill (i.e. the GPU acceleration in newer Flash Player versions). It allows game developers to build 2D games with lots of sprites, leveraging GPU for better performance. It includes display tree constructs, sprite sheets, particle systems, cameras, post-processing etc., made to simplify building high-performance 2D content in Flash. ND2D was built to make an ease use of hardware accelerated 2D content in the Flashplayer. The aim is to keep things simple and reintroduce familiar concepts. ND2D has a displaylist and quite the same methods to modify sprites as you are used to, but a few things are different. ...
    Downloads: 0 This Week
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  • 14
    Crystal Space 3D SDK
    Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
    Downloads: 12 This Week
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  • 15
    MOEA Framework

    MOEA Framework

    A Free and Open Source Java Framework for Multiobjective Optimization

    The MOEA Framework is a free and open source Java library for developing and experimenting with multiobjective evolutionary algorithms (MOEAs) and other general-purpose multiobjective optimization algorithms. The MOEA Framework supports genetic algorithms, differential evolution, particle swarm optimization, genetic programming, grammatical evolution, and more. A number of algorithms are provided out-of-the-box, including NSGA-II, NSGA-III, ε-MOEA, GDE3 and MOEA/D. In addition, the MOEA Framework provides the tools necessary to rapidly design, develop, execute and statistically test optimization algorithms.
    Downloads: 2 This Week
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  • 16
    SEAGE
    Search Agents - a framework for collaboration of meta-heuristic agents
    Downloads: 0 This Week
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  • 17
    flixel

    flixel

    flixel is a free Actionscript (Flash) library

    Flixel is a free, open-source game development library written in ActionScript 3 originally for Flash, created by Adam “Atomic” Saltsman. It provides a lightweight yet powerful base framework to build 2D games: handling rendering, input, collisions, tilemaps, particles, cameras, etc. It was designed to be easy to learn and extend, useful both for simple arcade style games and more elaborate ones. It has been used for many indie / Flash games (including commercial and contest-nominated ones),...
    Downloads: 0 This Week
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  • 18
    AS3Libs

    AS3Libs

    A collection of AS3 libraries and sketches

    AS3Libs is a collection of ActionScript 3 libraries and sample sketches maintained by Grant Skinner. It includes many small independent libraries for things like collision detection, color matrices/filters, particle effects, random number utilities, path-finding, etc., as well as smaller visual/interactive sketch examples. It is intended as a resource/toolbox for developers building in AS3 (Flash / AIR). Simple library for breaking intensive tasks up across frames to maintain UI responsiveness (simple green threads). Provides common color adjustment methods for use with ColorMatrixFilter. ...
    Downloads: 0 This Week
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  • 19
    QBlock is a cross-platform rapid-prototyping game design engine written in C++, SDL and OpenGL. Features game asset management, scrolling tilemaps, particle systems, 3D model support, Lua scripting and more.
    Downloads: 4 This Week
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  • 20
    An attempt to design minimum cost broadband networks with the use of a modified version of the Particle Swarm Optimization method. A GIS subsystem is used for the visualization of data and results.
    Downloads: 0 This Week
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  • 21
    ...With the editor you can modify bonebased 3D models, animations and textures. The game environment (which is also used by the editor) provides simple script-, physic-, particle- engines.
    Downloads: 0 This Week
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