5 projects for "dynamic geometry" with 2 filters applied:

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  • 1
    Abscom

    Abscom

    A C11 library of reusable data structures and platform utilities.

    Abscom bundles low-level building blocks — dynamic arrays, growable strings, hash functions, an open-addressing hash map, timing helpers, and simple file I/O — under a single umbrella header. On top of that it ships a Python-inspired dynamic runtime that brings var values, lists, dictionaries, sets, JSON, random utilities, and a light object system to plain C, plus a scientific layer with matrices, statistics, general math (scalar utilities, number theory, geometry, complex numbers), CSV, path helpers, and basic threading. ...
    Downloads: 3 This Week
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  • 2
    Nerfies

    Nerfies

    This is the code for Deformable Neural Radiance Fields

    Nerfies demonstrates deformation-aware neural radiance fields that reconstruct and render dynamic, real-world scenes from casual video. Instead of assuming a static world, the method learns a canonical space plus a deformation field that maps changing poses or expressions back to that space during training. This lets the system generate photorealistic novel views of nonrigid subjects—faces, bodies, cloth—while preserving fine detail and consistent lighting.
    Downloads: 0 This Week
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  • 3
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 5 This Week
    Last Update:
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  • 4
    Javascript-Voronoi

    Javascript-Voronoi

    JS implementation of Fortune's algorithm to compute Voronoi cells

    This repository implements Steven Fortune’s algorithm (sweep-line method) for generating Voronoi diagrams in JavaScript, providing a performant browser-side solution for computational geometry of planar point sets. With this library you can feed a set of sites (points) and compute their Voronoi cells – the partition of the plane into regions closest to each site – in O(n log n) time. It’s especially useful in web UIs, visualizations, interactive maps, and generative-art contexts where you need dynamic tessellations or diagrammatic layouts. ...
    Downloads: 0 This Week
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  • 5
    The project Intergeo co-funded by the Community programme eContentplus develops an open-source library for the common file format it defines to allow developers of dynamic geometry systems to quickly integrate read support for such files.
    Downloads: 0 This Week
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