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Error to trace to log to deploy. One click. No SSH.
Catch the cause before the pager goes off.
AppSignal links every error to the trace, the trace to the log, the log to the deploy that shipped it.
Eternity is a very small, cross platform framework to store and retrieve any kind of C++ class (template classes also). This capability is known in literature as persistence. Eternity could realize persistence using binary serialization and XML persi
The Open Gaming System (OGS) is a platform for developing open gaming
software. It defines an application programming interface (API) and
provides a free software implementation of this interface.
This project is a extraction of the classparser from the KDevelop project into a project of its' own. This was done since there are a lot of other projects depending on this specific lib and it felt like a Good Thing(tm).
enhanced error/exception handling for C++ - tracing, rendering/displaying, mailing, catching, documenting exceptions. The "STL" for exceptions and errors.
Attempts to detect duplicated code within and across multiple input files. Attempts to see through superficial variations such as variable names, changes in constness, and minor differences in types.
Covers only C++ for now, but frontends for e.g. C9
Saquen is a library which is intended to provide scripting capabilities for other programs. It specializes in ease of integration with existing code and provides facilities especially suited for scripting in computer games.
CUT is a simple, to-the-point unit testing system. It's different from other unit test packages in that it follows the KISS principle. It's designed for C testing, not designed to emulate SUnit.
I think Verdana is an elegant OpenType Font. The word "vea" is constructed by letters selected from "Verdana". It means that I want things in the Verdana C++ Library to be elegant, or at least it is partially elegant.
yakTest is a very lightweight (only a few classes) testing framework in the spirit of JUnit, CppUnit, and others. It emphasizes small-grained test classes and text output in file:line:message format suitable for emacs. A sample test case is included.
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A library of class utilities bases on ACE, that offers you the following:
- Logs: I find the log of this library very helpful. The main disadvantage is that this logs are quite costly.
- Sockets wrapper: A very useful wrappers. Based on ACE
- Services
Sagüim is a powerful, intuitive and easy to learn 2D game programming library. Sagüim allows you to create a simple game with only a few lines of code and has powerful features that facilitates the management of complex projects.
The Dirt virtual machine is designed to be easily used as a scripting engine or runtime core in C or C++ projects. The language itself is very similar to C. The tools have been created from scratch (no lex/bison/yacc) and are very portable
It is simple form-based editor for Tomcat's web.xml files. It supports tags <servlet>, <servlet-name>, <display-name>, <description>, <servlet-class>, <init-param>, <servlet-mapping>, <url-pattern>. These
The RJava software includes classes useful for developing programs written in the Java programming language.
It is a play on words, it is intented to be "our java" versus "their java".
libaim is a C++ library that allows connection and communication with instant messaging servers using the OSCAR protocol. AOL Instant Messenger and ICQ use this protocol.
Libnet is a cross-platform library aimed at game developers. It has an abstract high level API, which encourages developers to make their games portable across platforms and network types.
MICO - DCM stands for MICO - Dynamically loaded CORBA Modules
This is an API built over MICO 2.3.7 (www.mico.org) based on modules that are dynamically loaded and used to create distributed applications.
A facility to keep a history of context information during runtime and then dumping it in a separate file when a problem occurs (similar to core dump).
FOPPS (feature oriented software product planning system) is a tool to help you to design your software product line. It provides different views (project plan, feature tree, ...) to maintain your core assets and applications.
This library (pron. like "settle"), less than 500 LOC, provides class templates for sending and reacting to data-carrying events within a C++ program. It is typesafe, expressive, and standalone.