245 projects for "java memory game" with 2 filters applied:

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  • 1
    JMonitoring and NMonitoring are monitoring frameworks for Java and .Net applications, based on AOP (AspectJ and AspectDNG). Data are stored in database, memory or XML and can be consulted with a web console. http://forge.octo.com/confluence/display/JMO
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  • 2
    JHeap provides the toolset to help Java developers discover and fix the root cause of memory issues in their applications. JHeap integrates easily with your application server and has been designed to be used in production environments with low overhead.
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  • 3
    deeSDK is a game development kit for developing strategy turn based games in java. Will provide support for graphics, unit management and AI.
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  • 4
    A framework for utilising the Genetic Algorithm in the domain of Game Theory
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  • 5
    There exist many implementations of XML parsers that create DOM. The Radiance DomProfiler parses an XML file and builds a DOM from a handful of available parsers - CRIMSON, DOM4J, JDOM, SPARTA, XOM, XERCES, XPP - to compare time taken and memory used.
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  • 6
    (REW) French Project (Research Encadred Work)... Chinese Games (Halma) created by students in License... Interesting by modifiable dynamicly AI and concept. Report, PPT, API and Install included...
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  • 7
    SOAP-Server framework for Java Micro Edition (JME). Use this framework to run simple web services on mobile devices, e.g. PDAs. Supports SOAP 1.2 (without attachments). Runs on MIDP2.0/CLDC1.1 or CDC compatible VMs with sufficient memory.
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  • 8
    BuorCrass is a generic strategy game. The objective is to model the domain of strategy games, using object oriented tools.
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  • 9
    JAllocRate is a JVMPI (Java 1.4+) profiler that collects various memory statistics about a Java program while it runs. Its key function is to measure allocation rate over a specified interval, which sets it apart from other memory profilers.
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    Auth0 B2B Essentials: SSO, MFA, and RBAC Built In

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  • 10
    TMXResourceBundle is an extension of Java ResourceBundle class to read text resources directly from a TMX file (Traslation Memory eXchange - standard XML format for the representation of Translation Memory (TM) data).
    Downloads: 0 This Week
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  • 11
    JMill is the java-based game of "Nine Men's Morris". This project is son of the greater parent SourceForge project "JGames", that realizes the real game environment...
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  • 12
    Hattrick Commons is a collection of utilities which will help in developing applications for the online game Hattrick. It includes common functionality, which most applications will use.
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  • 13
    If you want to make a game in Java, Base should be the first package you import.
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  • 14
    The RPG Maker Collegial project aims to offer a set of tools and standards to help unite developers using Sphere, RPGMaker200, Game Maker, OHRRPGCE, and other engines by identifying common development trends in each domain and uniting common elements.
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  • 15
    This project is intended as an example implementation of Java with SWT and Draw2D. It is also a pretty good Connect4 game that you play against the computer.
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  • 16
    Toplink in memory makes TDD possible in large database applications. Make your Java project tests run faster. Toplink in memory allows you to run your tests in memory, rather than against a database. In our current project, this gives a 100x speed up.
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  • 17
    JOthi is the java-based game of "Othello". This project is son of the greater parent SourceForge project "JGames", that realizes the real game environment: JOthi only defines the "Othello" game rules and its specific AI players.
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  • 18
    This game demo is a tool to learn the basics of J2ME and a few graphic tricks.<br> It uses an Ant script for both code related operations and distribution management.<br> It also makes good use of great Java tools (Antic, ProGuard, MPowerPlayer).
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  • 19
    Emergent Mercenary is a 3D FPS with strategy overtones, and an excerise in emergent gaming. It should be easy to setup a scenario (e.g. hunt criminal) just by placing characters with certain AI into the game and see them interact.
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  • 20
    A collection of Eclipse Plugins to support developing game modifications for Gas Powered Games' Dungeon Siege. Should include syntax editors for Skrit and Gas as well as tool plugins for various tasks related to creating a Dungeon Siege Modification.
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  • 21
    AdaptiveCells J2EE generates test-beds for benchmarking J2EE performance. They consists of highly customizable EJB cells that can emulate CPU load, memory usage, memory leaks and exceptions. The behaviour of the cells is coordinated from a web front-end.
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  • 22
    Fully playable Java game demo illustrating basic game programming technics, such as sprite animation, pixmap fonts, time or frame related game loop, affine transformations, convolution filters, sound generation and playback...
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  • 23
    Java JNDI 1.1 naming context. JNDI is not just for J2EE, with this package you can use it with any Java application. This context resides completely in memory, is configurable from xml, and capable of storing any Java object. Requires java 1.4 or higher.
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  • 24
    This project is just a simple exploration of object oriented design patterns. Our project begins with a Conway Game of Life program, applying patterns where possible. The eventual goal of this project is to develop a reusable library of patterns.
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  • 25
    MNXJ is providing a Java API for the BioWare game NWN, Neverwinter Nights, by taking advantage of the MNX module in APS NWNX2.
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