137 projects for "software lua" with 2 filters applied:

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  • 1
    Doom Nvim

    Doom Nvim

    A Neovim configuration for the advanced martian hacker

    Doom Nvim is a Neovim interpretation of the doom-emacs framework, adapted to Vim philosophy. Our goal is to provide a configurable, extensible, performant and stable basis for any neovim configuration.
    Downloads: 4 This Week
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  • 2
    LTUI

    LTUI

    A cross-platform terminal ui library based on Lua

    LTUI is a cross-platform terminal UI library based on Lua. This framework originated from the requirements of graphical menu configuration in xmake. Similar to the Linux kernel's menuconf to configure the compilation parameters, so using curses and lua to implement a cross-platform character terminal ui library. Refer to config-frontends for style rendering. Of course, users can customize different UI styles.
    Downloads: 0 This Week
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  • 3
    AssetStudio

    AssetStudio

    AssetStudio is a tool for exploring, extracting and exporting assets

    AssetStudio is a cross-platform tool for exploring, extracting, and exporting assets from Unity games—supporting assetbundles and built-in assets. It handles textures, sprites, audio, meshes, shaders, and more, exporting to formats like png, bmp, mp3, wav. The original is archived (supports Unity ≤2022.1); forks like AssetStudio2024 add support for newer Unity versions and Lua asset decompiling.
    Downloads: 1,153 This Week
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  • 4
    PECS

    PECS

    Entity Component System (ECS) for PICO-8 & Picotron

    PECS is a lightweight Entity Component System (ECS) framework tailored for PICO-8 and Picotron, implemented in just 567 tokens. Based on KatrinaKitten's Tiny ECS Framework v1.1, PECS allows developers to manage game entities and their behaviors efficiently within the token limitations of PICO-8.
    Downloads: 1 This Week
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    Custom VMs From 1 to 96 vCPUs With 99.95% Uptime

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  • 5
    CDN Up and Running

    CDN Up and Running

    CDN Up and Running - Building a CDN from Scratch to Learn about CDN

    CDN Up and Running is an educational project that demonstrates how content delivery networks work by guiding users through building one from scratch using real-world tools and infrastructure components. The repository combines theoretical explanations with hands-on implementation, allowing developers to understand both the concepts and practical challenges of CDN design. It starts with a simple backend service and progressively evolves into a distributed, multi-node system capable of...
    Downloads: 0 This Week
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  • 6
     Estrela Editor
    Estrela Editor is a wxLua based IDE. It supports multiple fileformats, "api" for autocompletion and tooltips, and custom commandline tools. Focus is extensibility for target applications using Lua. Its main purpose is as IDE for the 3D engine Luxinia.
    Downloads: 0 This Week
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  • 7
    Luvit

    Luvit

    Lua + libUV + jIT = pure awesomesauce

    Luvit implements the same APIs as Node.js, but in Lua. This helps teams migrate without having to learn a new way of programming. Choose your async model; we don’t mind; we encourage experimentation. If you don’t like callbacks and event emitters, use coroutines and write blocking-style code without actually blocking your event loop. The various projects in the luvit ecosystem can be mixed and matched to build the ideal runtime for your application. The luvit CLI tool can be used as a...
    Downloads: 5 This Week
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  • 8
    Automatic Drawing Generation

    Automatic Drawing Generation

    A canvas library for generating technical drawings

    The ADG library (Automatic Drawing Generation) is a set of functions focused on automating the drawing of mechanical parts. It is not a CAD system but a GObject-based library where a custom application can put common CAD entities such as paths, hatches and dimensions, to automatically create technical drawings. A demo application is provided in order to show the capabilities of the canvas. Although it is possible to interact with the library directly in C (that is what the adg-demo...
    Downloads: 0 This Week
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  • 9
    HTTP library for Lua

    HTTP library for Lua

    HTTP Library for Lua. Supports HTTP(S) 1.0, 1.1 and 2.0

    HTTP Library for Lua. Supports HTTP(S) 1.0, 1.1 and 2.0; client and server.
    Downloads: 0 This Week
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    Gemini 3 and 200+ AI Models on One Platform

    Access Google's best plus Claude, Llama, and Gemma. Fine-tune and deploy from one console.

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  • 10
    Effil

    Effil

    Multithreading support for Lua

    Effil is a multithreading library for Lua. It allows the spawn of native threads and safe data exchange. Effil has been designed to provide a clear and simple API for Lua developers. Effil supports Lua 5.1, 5.2, 5.3, and LuaJIT. Requires C++14 compiler compliance. Tested with GCC 4.9+, clang 3.8, and Visual Studio 2015.
    Downloads: 4 This Week
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  • 11
    ResNeXt

    ResNeXt

    Implementation of a classification framework

    ResNeXt is a deep neural network architecture for image classification built on the idea of aggregated residual transformations. Instead of simply increasing depth or width, ResNeXt introduces a new dimension called cardinality, which refers to the number of parallel transformation paths (i.e. the number of “branches”) that are aggregated together. Each branch is a small transformation (e.g. bottleneck block) and their outputs are summed—this enables richer representation without excessive...
    Downloads: 0 This Week
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  • 12
    Cocos2d-x

    Cocos2d-x

    Open-source, cross-platform, game-development tools

    Cocos2d-x is a mature, free, open-source, cross-platform C++ game development framework—derived from cocos2d-iPhone—for building 2D games, interactive media, and demos across major platforms. Fast and compressed textures: PVR compressed and uncompressed textures, ETC1 compressed textures, and more. Language: C++, with Lua and JavaScript bindings. Android Studio 3.0.0+ to build Android games(tested with 3.0.0). JRE or JDK 1.6+ is required for web publishing. Fast font rendering using Fixed...
    Downloads: 18 This Week
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  • 13
    Turbo

    Turbo

    Turbo is a framework built for LuaJIT 2

    Turbo.lua is a framework built for LuaJIT 2 to simplify the task of building fast and scalable network applications. It uses an event-driven, non-blocking, no-thread design to deliver excellent performance and minimal footprint to high-load applications while also providing excellent support for embedded uses. The toolkit can be used for HTTP REST APIs, traditional dynamic web pages through templating, open connections like WebSockets, or just as high-level building blocks for native speed...
    Downloads: 7 This Week
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  • 14
    Luaj

    Luaj

    Lightweight, fast, Java-centric Lua interpreter

    Lightweight, fast, Java-centric Lua interpreter written for JME and JSE, with string, table, package, math, io, os, debug, coroutine & luajava libraries, JSR-223 bindings, all metatags, weak tables and unique direct lua-to-java-bytecode compiling.
    Downloads: 1 This Week
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  • 15
    lua_alt_getopt is a module for Lua programming language for parsing command line arguments. Goals: compatibility to POSIX "Utility Syntax Guidelines" (guidelines 3-13), GNU getopt_long(3) extentions.
    Downloads: 4 This Week
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  • 16
    Ponder

    Ponder

    C++ reflection library with Lua binding, and JSON and XML

    Ponder is a C++ library that provides runtime reflection for types. It provides an abstraction for most of the high-level concepts of C++ like classes, enumerations, properties, functions, and objects. By wrapping all these concepts into abstract structures, Ponder provides an extra layer of flexibility to programs and allows them to expose and manipulate their data structures at runtime. Many applications can take advantage of Ponder, in order to automate tasks that would otherwise require...
    Downloads: 0 This Week
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  • 17
    DRAKON Editor

    DRAKON Editor

    A free cross-platform editor for the DRAKON visual language.

    Software engineers can use DRAKON Editor to build algorithms in Go, Java, Processing.org, D, C#, C, C++, Python, Tcl, Javascript, Erlang and Lua.
    Downloads: 20 This Week
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  • 18
    Lor

    Lor

    a fast, minimalist web framework for lua based on OpenResty

    A fast and minimalist web framework based on OpenResty.
    Downloads: 7 This Week
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  • 19
    lua-resty-jwt

    lua-resty-jwt

    JWT For The Great Openresty

    JWT For The Great Openresty.
    Downloads: 2 This Week
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  • 20
    LuaViewSDK

    LuaViewSDK

    A cross-platform framework to build UIs

    LuaViewSDK is a cross-platform framework which is designed to build native, dynamic and swift user interfaces. It's based on Lua VM and chooses lua as it's script language.
    Downloads: 0 This Week
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  • 21
    wxCode project is a collection of reusable components based on the cross-platform wxWidgets GUI toolkit. The project provides various tools and facilities for building, maintaining and releasing wxWidgets-based code. Visit the website for more info. Note: As of January 2018 this project has been retired.
    Downloads: 16 This Week
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  • 22
    Vanilla

    Vanilla

    An OpenResty Lua MVC Web Framework

    An OpenResty Lua MVC Web Framework. Vanilla supports many configuration options, and many of those options have default values. You can use default installation but if your enviroment values different from which vanilla default, please config it with yours.
    Downloads: 0 This Week
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  • 23
    30log

    30log

    30 lines library for object orientation in Lua

    30log, in extenso 30 Lines Of Goodness is a minified framework for object orientation in Lua. It provides named and unnamed classes, single inheritance, metamethods and basic support for mixins. In 30 lines.
    Downloads: 0 This Week
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  • 24
    Crazy Eddies GUI System (CEGUI)

    Crazy Eddies GUI System (CEGUI)

    A fast, powerful and adaptable GUI solution

    Crazy Eddie's GUI (CEGUI) system is a graphical user interface C++ library. It was designed particularly for the needs of videogames, but the library is usable for non-game tasks, such as any other type of applications (rendering/visualisation/virtual reality) and tools. It is designed for user flexibility in look-and-feel, as well as being adaptable to the user's choice in tools and operating systems. Established in 2003, CEGUI sees continual, active development and remains one of the...
    Downloads: 51 This Week
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  • 25
    char-rnn

    char-rnn

    Multi-layer Recurrent Neural Networks (LSTM, GRU, RNN)

    char-rnn is a classic codebase for training multi-layer recurrent neural networks on raw text to build character-level language models that learn to predict the next character in a sequence. It supports common recurrent architectures including vanilla RNNs as well as LSTM and GRU variants, letting users compare behavior and output quality across model types. It is straightforward: you provide a single text file, train the model to minimize next-character prediction loss, then sample from the...
    Downloads: 0 This Week
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