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JFrog is a free distributed components-oriented framework created to develop multiplatform game engines with high source code reusability. Its possible to create game engines for personal computers and handhelds. Before this project was Amphibian.
VOpenCHR is an Open Source VERGE CHR Editor that aims to edit CHR (sprite) files for all VERGE versions. VERGE is a role playing game creation engine and can be found at www.verge-rpg.com
LucidEngine is a simple layer over MIDP compatible phones that will let you write simple and old fashioned games using a specific language.
Every game you'll develop will basically work on all the devices (even not phones) LucidEngine as been ported.
xjeez is a light framework with peer lib system, almost plays
role as a expansion of php behavior. Have usable solutions
to improve and simplify development in php.
CORBA for PHP is a PHP Extension to use CORBA objects in PHP5(Zend Engine 2). It uses MICO as its ORB and will also provide an Idl-to-PHP language mapping specification and compiler.
For a PHP4 CORBA support look at the great Universe-phpext.
phpCodeCabinet allows developers to store code snippets from any language. Features include user-defined categories, syntax highlighting, an extensive search engine, a theme-based interface, user authentication, and code/category ownership privileges.
OpenReality will be a 3D Engine Library for development of Games, Virtual Reality and 3D Visualization applications. It will be very intuitive, and strongly object oriented. Of course, performance will have a great weight on the project´s decisions.
New customers can spin up VMs, build with AI, and query data at no cost.
Put your $300 in credit toward real workloads, then keep building with free monthly usage for 20+ products. No commitment and no charge until you upgrade.
This community edition of the RPG Toolkit provides an unofficial advancement of the software; the initial goal is to rewrite the editor, followed in the future by a rewrite of the gameengine. We aim to build on work done the community in developing
pluggable scripting engine written in C#, with plugins compiled at runtime from C# sources. Has some examples. This is meant for a game, but should make interesting reading for C# programmers...
PHP Button Generator - A Dynamic Button Engine for Web Site.
Using button templates, windows True Type fonts(TTF), small icons to dynamic generate buttons for your web pages. Use it with Cascading Style Sheets(CSS) to let user to choose their web skin.
'bigtwo' is an cross-platform object oriented gameengine for the card game of "cho dai di" with integrated artificial intelligence to simplify the job of developing game servers/clients for the card game.
A cross-platform, component based application framework for game and simulation development, with the goals of flexibility, extensibility, and performance. Developed for the .NET platform.
PSPE (Pascal's Simple PHPEngine), is a web site (building tool) written in PHP, with a little DHTML (and JavaScript) features, the content is in XML format. An easy to install procedures roundsup the feature list.
Questnuke is a collection of e-xoops modules for the purpose of keeping track of adventure/rpg game creation. Utilizing existing mods where possible, writing them when they are not yet created.
Wiki Text Formatting Engine (WTF Engine) converts simple text into HTML. It will run on any platform using a variety of languages such as PHP, Perl, JavaScript and VB Script. It is intended to be a library used in other software packages.
PHP WAGE (Web-based Admin Game Environment) is a framework to take away the hassle of creating admin for online (web-based), turn based strategy. games. It gives you User Management and Game Management for your users... you just have to write the game!
Webgenerator-X is a complete php/mysql content management system (cms).
It's an entirely modular web authoring tool based on a brand new cache and template engine. The program focus on low mysql load, fast processing, reliability and multi-user admin.
A generic gameengine built on top of libksd (http://libksd.sourceforge.net/) using the Atlas (http://www.worldforge.org/website/protocols/) for the network protocol.
Module "banner system" for Apache server.
This is a new module for server Apache.
The Development language will be C.
All banners will be saved in DB MySQL.
Admin part will created on PHP or Perl lenguages.
How Do I seems for givenned moment are
Phulcrum brings the concept of Model 2 web development to PHP and includes a library of PHP code including: a logging framework; a fast, thin database abstraction layer; an object persistence framework; an XML scripting engine; and a flexible XML parser.
A role playing gameengine in Java along with necessary design tools to allow even beginner game designers to start into the world of game development and design. Based loosely on early Final Fantasy engines with enchancements.