Showing 14 open source projects for "ui editor"

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  • 1
    uemacs

    uemacs

    Random version of microemacs with my private modificatons

    uemacs is Linus Torvalds’ compact take on MicroEMACS, a tiny, fast, terminal-friendly text editor. The codebase prizes simplicity and portability, making it feasible to build and run on a variety of Unix-like systems without heavyweight dependencies. Its feature set is deliberately modest compared to full Emacs, favoring a quick, predictable editing experience for everyday text manipulation. The project serves as both a functional tool and an example of clean, old-school C systems...
    Downloads: 2 This Week
    Last Update:
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  • 2
    ToaruOS

    ToaruOS

    Hobby operating system, bootloader, kernel, drivers, C library

    ToaruOS is a "complete" operating system for x86-64 PCs and experimental support for ARMv8. While many independent, hobby, and research OSes aim to experiment with new designs, ToaruOS is intended as an educational resource, providing a representative microcosm of functionality found in major desktop operating systems. The OS includes a kernel, bootloader, dynamic shared object linker, C standard library, its own composited windowing system, a dynamic bytecode-compiled programming language,...
    Downloads: 6 This Week
    Last Update:
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  • 3
    imgui_club

    imgui_club

    Nice things to use along dear imgui

    imgui_club is a companion collection to Dear ImGui that gathers small, officially maintained extensions and illustrative samples that don’t belong in the core library but are broadly useful. Instead of being a monolithic add-on, it focuses on targeted utilities that demonstrate patterns, widgets, and techniques the author and community rely on in real projects. You’ll find examples that show how to structure multi-context rendering, deal with threading concerns, and compose immediate-mode...
    Downloads: 0 This Week
    Last Update:
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  • 4
    OpenAPC

    OpenAPC

    An open process control and laser engraving software solution

    An extensive and multi-platform visualisation, process control and HMI application that supports many different devices via an open plug-in interface. Beside a visual GUI editor a debugger is part of the package.
    Downloads: 15 This Week
    Last Update:
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  • 5

    Shapes

    Graphical programming. Includes n-dimensional sorting.

    Write programs as graphical dataflow charts instead of text. Compile them to any programming language you want. Besides this project includes the most efficient tree-based sorting algorithm that is possible. Originally developed on a CTOS Color NGEN, at first in Pascal, later ported to C, finally - 20 years later - ported to Linux. Currently it's still not really system independent. But it's intended that further releases will cure this.
    Downloads: 0 This Week
    Last Update:
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  • 6

    MenuDesigner

    A GUI system for embedded systems.

    A small GUI system for monochrome and color LCDs suitable for embedded systems with very limited system resources (like 8 bit microcontrollers). Comes with a graphical editor for creating a menu. Runs on Linux and Windows (Cygwin is recommend for using all features). Samples showing the usage on a PC, AVR, and STM32 microcontrollers are included.
    Downloads: 0 This Week
    Last Update:
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  • 7
    X11workbench

    X11workbench

    X11 developer's 'workbench' and lightweight toolkit API

    (preliminary) X11 developer's 'workbench' application using a lightweight statically linked custom toolkit that is intended to be used by X11 applications built with the X11 Workbench. The primary goal of the toolkit is ease of use (short learning curve), lightweight self-contained executables, UI speed, cross platform compatibility, and minimal dependencies. The primary goal of the workbench is to provide an editor on X11 platforms that integrates development, provides rapid development tools (like 'wizards' and safe X11 debugging), and allows you to move the cursor past the end of a line without creating 'end of line' whitespace or 'bouncing' the cursor horizontally while scrolling vertically. ...
    Downloads: 1 This Week
    Last Update:
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  • 8

    klein

    Simple ncurses-based text editor for your Linux terminal.

    KLEIN is a small and simple single-file C program which implements minimalist text editor for your Linux terminal. Though its original purpose is to edit shell script files, you can use it for editing config files, READMEs and small source code files as well. The editor also allows to test custom scripts right from within its environment.
    Downloads: 1 This Week
    Last Update:
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  • 9
    Café is an yagte (*) multipurpose, tabbed, scriptable, lightweight, fast, UTF-8 ready and full-featured text editor with IDE aspirations. Cafe' uses Perl as macro language. (*) yet another GTK+ text editor
    Downloads: 0 This Week
    Last Update:
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  • 10
    GNU Rocket is an intuitive new way of controlling missiles. The project has moved to GitHub: http://github.com/rocket/rocket
    Downloads: 1 This Week
    Last Update:
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  • 11
    Aquamacs Emacs is a Mac-native distribution of the powerful Emacs text editor (versions 23+), featuring Plug&Play and a great UI. Aquamacs feels just right on the Mac, interacts well with other apps, while supporting Emacs' keys and Elisp packages.
    Downloads: 4 This Week
    Last Update:
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  • 12
    A WYSIWYG XML editor. The goal of this editor is to enable (web)developers to create an easy to use interface for authors to edit XML content. See the wiki for a more detailed description.
    Downloads: 0 This Week
    Last Update:
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  • 13
    This is krot editor. Main purpose of creating this project, was attempt to create new, more convenient to me IDE. I hope, I will reach this purpose. Today this is a small and buggy text editor.
    Downloads: 0 This Week
    Last Update:
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  • 14

    The Engine

    Game creation engine with built-in BASIC interpreter.

    "The Engine" is a game creation engine with built-in classic type BASIC interpreter (as known from old 8-bit computers), screen editor and full-screen editor, using OpenGL and SDL (currently POSIX only, but portable, in principle). It is aimed at game developers with little spare time, and tries to reduce program size with powerful commands that takes as much coding effort off the shoulders of the developer as humanly possible. The BASIC interpreter supports only labels, not line...
    Downloads: 0 This Week
    Last Update:
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