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Game Editor is the game design software that gives you the power to create the games of your dreams, and gives you the chance to get the source code of the game creator and develop 2D games for personal computers as well as mobile devices like iPhone
Racing Game written using C/C++, OpenGL, DirectX for the PC. Developed by 5 students as part of a ~3 month school project. Renderer, AI, Physics, sound and related sub-systems are all built from the ground up.
LoseThos, a free, 64-bit, multicore, PC operating system designed from scratch -- not a Unix. No bloat. Boots in 2 seconds. Comes with games, C compiler, tools and lots of demos of the API! Test-drive or install -- it is a live CD.
Parallel Port Control Made Easy - parashell allows control of a PC parallel port (input and output) with simple command line arguments. The simplicity of these programs make it very easy to use in scripts. Control stepper motors, Relays, LEDs, etc...
Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
GCEclipse - Gamecube for Eclipse - is an IDE for you who want to develop for Gamecube in C/C++. Syntax checking, Content assist, Compiling, Executing on PC, Code examples, everything's included. CHECK OUT THE DOCUMENTATION SECTION!
PocketFrog is *THE* game library to rapidly write blazing fast games on the Pocket PC platform. It is implemented in C++ with an object oriented design. If your application needs to harness the raw power of your Pocket PC graphics, PocketFrog is for you.
This project aims on the porting/update of the existing PC/PocketPC applications of any kind starting with developer tools and ending with games.
The first subproject will be a continuation of development the brilliant PocketConsole/PocketCMS tools from
This is a project to create an emulator for the Xenon processor of the Xbox 360 with the purpose of creating a emulator for the Xbox 360 platform that can be used to run Xbox homebrew on the PC
A debugger which hooks into N64 games (similarly to Datel's GameShark software). Includes code searching, memory viewing/editing, memory breakpoints, and PC breakpoints.
Lauve TV is a open source approach to the Tv, made vb.net mono linux.
Lauve TV is a new approach to the Tv, made from visual basic to work with MonoDevelop. What we need now is a team of developers devoted and ready to work on something extaordinary! After which, it would be a linux distribution similar to Openelc, than will run on a custom made set top box. Lauve Tv allows users to watch movies as well have grab movie info from www.omdbapi.com and downloading movie art. You can watch movies from watchseries and play linux games using our custom made...